“Never be late for someone else’s plane,” Trump says, his facial expression showing a mixture of annoyance and bemusement. The offending party is stuck in Friday rush-house traffic. “C’mon, Jeffrey, where are you?” Trump says. He’s talking about Jeffrey Epstein, another wealthy and well-known man who is traveling with Ghislaine Maxwell, the daughter of the late media baron Robert Maxwell. The couple finally arrives, Epstein wearing an orange sweatshirt and jeans and Maxwell sporting sunglasses and fashionably tight pants. Trump brightens and gently chides them, forgiving their tardiness. According to Corcoran, Epstein and Maxwell arrived with another passenger not mentioned in the piece. “They did board with a young woman of indeterminate age. I wouldn’t be able to tell if she was 15 or 20. She was quite dressed up and quite made up, so it was hard to tell,” Corcoran said over the weekend. “At the time I didn’t even know who Jeffrey Epstein and Ghislaine Maxwell were, so when they got on I thought, Maybe they’re married and that’s their niece.”
Epstein, who was accused with sex-trafficking underage girls, flew from New York to Palm Beach, Florida in 2000 on Trump's plane, according to an unearthed article from a now defunct golf magazine. Along for the ride was his then-girlfriend and close associate Ghislaine Maxwell, who has herself been accused of grooming underage girls for sex with Epstein. Now in a bombshell claim, the journalist who wrote the original article has revealed there was also an 'underage-looking' girl with Epstein and Maxwell aboard the jet. Veteran reporter Michael Corcoran said he traveled with Trump in March 2000 to write an in-depth profile about the then-business mogul, who was also an avid golfer, for Maximum Golf magazine. The now 54-year-old says he vividly remembers Epstein, Maxwell and a young girl turning up to board the Boeing 727 at New York's LaGuardia airport because Trump was mad that they were running late and screamed at them when they arrived.
Newly unsealed flight logs show that President Donald Trump flew on Jeffrey Epstein's private jet in 1997, along with the billionaire couple Glenn and Eva Dubin. A handwritten entry in the flight logs shows a trip that Trump and the Dubins took from the Palm Beach International Airport to the Newark Liberty International Airport The other named passengers, besides Trump and the Dubins, are Jeffrey Epstein ("JE"), Ghislaine Maxwell ("GM"), Mark Epstein, and someone identified as "Didler" or "Didier." The date of flight is listed as January 5, 1997. The log lists the model of the plane as a Gulfstream II, under the tail number N908JE
For the better part of two decades starting in the late 1980s, Jeffrey Epstein and Donald Trump swam in the same social pool. They were neighbors in Florida. They jetted from LaGuardia to Palm Beach together. They partied at Trump’s Mar-a-Lago Club and dined at Epstein’s Manhattan mansion. Trump flew at least once, in the late 1990s or 2000, on Epstein’s private plane from Florida to New York, according to Epstein’s brother, Mark, who described the flight in a 2009 deposition. In an interview last week with The Post, Mark Epstein said Trump flew on the plane “numerous times” but said he was only present for one flight. “They were good friends,” Mark Epstein said. “I know [Trump] is trying to distance himself, but they were.” He added that Trump used to comp Epstein’s mother and aunt at one of Trump’s Atlantic City casino hotels. When a Post reporter sought further details, Mark Epstein hung up.
Donald Trump and Jeffrey Epstein partied together. Then an oceanfront Palm Beach mansion came between them. Donald Trump and Jeffrey Epstein partied together. Then an oceanfront Palm Beach mansion came between them So why would Trump have to travel on Epstein's plane, to Epstein's island. When all along Trump was flying to the Caribbean on a regular basis, landing in Puerto Rico and St Martin just 50 miles from Epstein's island. When all along Trump and Epstein had properties near each other in Manhattan and Palm Beach. When all along they actually WERE flying together. How many more connections do we need?
Written by Fortanono Edited by dwright5252, AdamantAce << Previous | Next >> ≈≈≈≈≈ 🔱 ≈≈≈≈≈ Meet-and-greets were always Marc Silvera’s favorite part of the day. Back in his youth, he loved the thrill of heroism, the adrenaline that came with fighting against dangerous people and bringing them to justice. Now, it was much less about adrenaline as it was before; he got his enjoyment from knowing that he made others’ lives just a little bit safer, helping them sleep more easily. Luckily, Josiah Power’s booths in the Polynesia Resort’s cafeteria boiled that right down to a science. Dan and Courtney would always get the most fans, considering that they ran their own media platforms at one point; Helga and Curtis would occasionally hang around his booth for the fans. Ray and Thunder each had their own devoted lines, with their fans from Tulsa and Metropolis often making pilgrimages to New Coast to visit them. The ceremonially empty booth to the left of Marc was there for Vibe, who had attracted a lot of people placing down flowers and mementos, paying their respects. It was still hard for Marc to believe that he was really gone. Marc’s was always the shortest line. He knew why; for a long time, the second Commander Steel was a small-town urban legend whose existence was unconfirmed. The name was also associated with a military group that many disapproved of or outright loathed, Marc himself chief among them after all these years, who was a willing participant in it. Finally, there was the third reason: Commander Steel was not a welcoming figure to most. His helmet kept out any sign that he was even a human, which was no longer a valid assumption for superheroes. In a lot of ways, he understood why children would even be scared of him. He liked to pretend that this didn’t bother him, but he knew deep down that it did, just a little. Even still, he did have several people who came over to meet him. A tall woman with red hair and excessive amounts of makeup walked up to him, her young son in tow. He couldn’t have been more than seven years old, Marc thought. He sat down on a wooden chair nearby and smiled behind his mask. “Hello there,” Marc chuckled. “What’s your name, young man?” “Collin,” he smiled, hiding his face in his hands, his dirty mop of red hair covering his eyes. Marc laughed heartily, almost as if he were a mall Santa. He felt like the kids needed to know that he wasn’t as scary as he seemed behind the mask, and laughing was the best way of doing that. Collin couldn’t see how wide he was smiling behind the visage, the tear of joy running down one of his eyes. “Now Collin, why don’t you sit on my lap and we can take a picture together?” “Yeah!” Collin said. “I love you, Commander Steel. I want to be a superhero like you when I grow up.” “Oh, is that so?” Marc said joyfully, smiling as Collin climbed up into his lap. He hid a grimace; as much as he enjoyed the job, seeing someone so young determined to be someone who put their life on the line was very off-putting to him. The camera flashed, taking a picture of Collin with his hero, and Marc just let the moment rush over him. “Remember to enjoy your stay at New Coast Polynesia Resort!” he called out behind them as they left the line. He always felt weird saying that, but Josiah told them to, and it wasn’t like he didn’t want them to have a fun vacation. The next person moved forward in the line, a teenage boy wearing a camo button-down shirt. “Hey, Commander Steel,” he said gleefully. “You’re so awesome. It’s so cool that I get to meet you.” Marc went through the rounds, but he wasn’t focused on the boy anymore. Instead, Marc stared transfixed as the next woman in line, a middle-aged Black woman with a short bob of shoulder-length grey hair, wearing a black dress with grey and blue accents. His stomach dropped as he finished up with the kid in camo, turning to the woman in front of him. “Jenna,” he said, coming out as little more than a breath. He stood up from his chair. “Why are you here?” “Trust me,” she said with her lips pursed. “I didn’t want to come just as much as you probably don’t want to see me. Something came up.” Marc stared at her, not saying anything. “Richards’ sentence is up,” Jenna muttered coldly. “I was hoping he’d changed, but he’s on a bus straight to New Coast. I just wanted to warn you and your team, knowing what he’s capable of.” “Yes, of course,” Marc said as his former wife left the line. He turned to her and called out as she walked away. “Hey, hey, you have a fantastic rest of your life, whatever you’re doing.” She didn’t respond. Marc turned to the next guest, his mind not fully there. As his experience with Jenna faded from his mind, he realized that something much worse was about to happen, and he had to warn the team about it. ≈≈≈≈≈ 🔱 ≈≈≈≈≈ “Okay,” Curtis said, his back against the wall of Room 103. The members of Coastguard were gathered in their costumes, having come back from the meet-and-greet minutes earlier. “A quick recap on the Phosphorus situation for Courtney: We’ve been able to take out some street-level guys who were peddling narcotics, but none of them claimed they had ever seen the man’s face. He apparently keeps very little company; only those he trusts ever see who he truly is.” “By the way,” Anissa said, “Congrats to Courtney for the awesome work she’s done in Opal City! We’re starting to see headlines roll in, and it’s very impressive.” Immediately, everyone in the room around them began to clap and cheer, turning to Courtney who was sitting in her new red-and-green costume. Courtney looked between her teammates and smiled. “Thanks guys,” she said. “It means a lot.” She turned to Curtis, her expression turning more serious. “Anything on ThirteenthFloor? That seemed like a really big deal when I left, but no mention of it so far.” Curtis nodded. “Yeah, yeah, that’s a thing. Helga and I are working on reverse-engineering the tech in the buildings, but no results yet. Anyone else have pressing concerns?” Helga raised her hand. “As you may recall,” she began, “Acrata managed to escape from New Coast after arrest. I recently received word that she may be returning to the city, planning something big. If you spot her, do not be light when apprehending her, and bring her to me as soon as you can.” “Dammit,” Dan said. “I was hoping I’d never have to see her again. That fight kept me sore for days. We’ll be on the lookout if she returns.” “Anything else?” Curtis asked. Marc removed his mask and raised his hand slowly. “Yes,” he said meekly. “Unfortunately, there’s… someone else has shown up here. An old enemy. Curtis, bring up records for Mark Richards, also known as the Tattooed Man.” Curtis turned to a nearby monitor and began searching the web. He pulled out a mugshot of a tall, bald man with a tattoo of a dragon coiled around the top of his head. On the side of one of his cheeks was another tattoo, a small piece that resembled a rose with a thorny stem. “This your guy?” “Yes,” Marc said. He stood up and took a deep breath, addressing his teammates. “A long time ago, I lived in a small town in Maryland called Liberty Hill. Standard small-town fare; most of the criminals were just normal people who had a bad run. This man was different. He showed up, and within months he had killed any gang members who didn’t work for him. With every man he murdered, he got a new tattoo, and these weren’t ordinary tattoos. They gave him powers, and every time I fought him he had a new trick up his sleeve.” He sighed and paused before continuing. “I became obsessed with him. It was unhealthy, and it cost me my marriage. Finally, 15 years ago, I caught him. He served his time, and now it seems like he’s come back for revenge. I'd like to humbly request your help in finding him and making sure he doesn't cause further harm. Mark Richards is incredibly dangerous, and we need to treat any encounter we have with him with utmost caution. He will kill us if we don’t.” The room fell silent for a few seconds before Curtis broke the silence. “Okay,” he said. “The Tattooed Man, Public Enemy Number One. Don’t worry, Marc; we will make sure that we stop him before he can hurt us.” ≈≈≈≈≈ 🔱 ≈≈≈≈≈ Mark Richards knocked on the door of a townhouse in what looked like any other upscale neighborhood. This development was designed by one of Josiah Power’s friends, he had remembered, but it had never seen use as the designer’s company went down for fraud several months ago. Even though it looked like an ordinary housing development, a far cry from the tourist trap in New Coast’s city center, it was also the home of many of New Coast’s more sinister elements. With the development never having been in use, it was the perfect place for shadowy figures to hide in such a bright city. The skull on Mark’s forearm sensed some sort of danger. Mark willed it to be quiet as a young woman, tall and lanky with blonde hair and blue accents, opened the door. She seemed to have a lot of tattoos herself. “Wow,” she said, staring at him up and down. “I’m going to need the name of your inker. That is some good art.” “I’ve had a lot of inkers,” Mark chuckled. “My first tattoo was from a slave-driver in Moldora. The second one was from a serial killer. I tend to get them from the worst of the worst, and it pays off.” “Ooh, nice,” she said. “I take it you’re here to see the big man? I’m sure he’ll be glad to see you. You should hope so, at least.” Mark nodded. “I believe we already had an appointment scheduled.” “You are correct,” she laughed. “He's been talking about you all day.” Mark walked into the house and down the corridor to a room at the end. If an ordinary homeowner lived here, the room he entered would probably be furnished as a dining room, possibly as a playroom for their children. However, the New Coast crime lord that lived here had turned the room into a sort of makeshift casino; slot machines padded the sides of the walls while a poker table served as the room’s centerpiece. In the far corner were two couches, on one of which sat the man Mark presumed to be Phosphorus. He looked young and arrogant at first glance, reminding Mark of a cocky kid who thought he could run a business back in Liberty Hill, but who would always fall to Mark in the end. The heart tattoo on the left side of Mark’s chest came from him; his sins were driven by his heart rather than his brain, and that’s why Mark had defeated him. It was a fitting tattoo to remember him by. The major difference between Phosphorus and that kid was abundantly clear, though. Phosphorus wore an unbuttoned white jacket with no shirt; across his chest and extending down his left arm, his skin glowed a brilliant red-orange. Underneath the glow, Mark could see his ribcage, lit up by the man’s special ability. “Heh, on time I see,” Phosphorus chuckled. “I knew I could count on you.” Mark took a seat on the couch across from the crime lord. “Of course,” he said. “This business is always about impressions, and I’ve come to know that that means dependability as well as fear. Meet your opponents first, before you destroy them. And I believe that in a couple of months, I may have to destroy you.” “So it’s true then,” Phosphorus said. “You’re gonna hang around a while? That’s unfortunate. Oh well.” “Nice to meet you. I’d shake your hand, but I’ve been told that’s not really a good idea.” Mark stretched out on the couch, throwing his arms behind his back. “So you’re the Phosphorus, huh? I expected someone a little older to have been behind the work you’ve done. It’s impressive.” “Call me Alec,” Phosphorus said. He paused for a second. “I’m old enough. Besides, I’ve got a damn good reason why I’m doing this. Pardon the wordplay, but it’s a fire in my heart, so to speak, y’know? A drive.” Before Mark could respond, Alec’s breathing started tensing up. He turned his head to the doorway of the room. “Melanie! Food!” he shouted. The blonde woman from before quickly came over with a man in a suit, tied up and restrained. She dropped him at Alec’s feet before leaving, not saying a single word. The man’s expression turned frantic. “No, wait, please. Do anything. Ta--take my kids, instead. My wife. I can help you!” He was quickly shut up by Alec’s searing-hot left hand on his mouth, as the man quickly vaporized into thin air. Only a skeleton remained of where he was once standing. “Wow,” Mark said, shaking his head. “That is impressive, I have to say. Not exactly a good dude there, either. Guess you know how to pick ‘em.” “Yeah,” Alec laughed. “I only eat the rich types, people who have no spine or soul. That, and people who disappoint me, of course.” Alec paused for a second. “You know, I never wanted to be a criminal. I started this because I had to; if I don’t feed, I’ll die, and feeding ain’t exactly something you want to do in the open. But now? I’d say it feels pretty good. Not perfect, y’know? But it’s getting there.” Mark nodded. “I get it, I really do. You know, you and I have the same power, so to speak.” Alec gave him a confused look. Mark cleared his throat. “I was on deployment in Moldora several years ago. I was a young soldier, about your age, and I had just killed a few men for the first time. Every day, their voices screamed in my head. So we were taking down this horrible waste of a human being; he had enslaved thousands of men, women and children to work for the worst kind of people. And the night before the raid, I asked him how he did it. That man showed me the art of sin-grafting; for every sin he committed, he added just a bit more ink to his body. He kept the memories of those he killed in the tattoos. Well, I thought it was bullshit, but then he tattooed this dragon onto me.” He pointed at his first and favorite tattoo, the dragon that coiled around his bald head. “From that day on, whenever I kill someone, I tattoo myself with something to remind me of them. And I always use this special ink, which gives the tattoo life. Power. Doesn’t make it right, but it makes it damn near worth it. Now you, you have to kill people to live. I dunno how you got into that predicament, but you realized the same thing I did. If you get power from your sins, then it’s more than worth committing them, don’tcha think?” Alec’s expression soured. “I think you’re fucking wrong about me,” he said. He stood up, towering over Mark. The skull on his shoulder sensed that he was in an incredible amount of danger. Mark said nothing; he wanted to see where this would go. “I’m not a monster,” Alec huffed. “I was a good kid who wanted to do the right thing, and this bitch made me into who I am now. And my father just lets her stay by his side. He doesn’t notice shit. He doesn’t realize who that woman is. And so I’m here to fucking destroy the city he’s created, to burn it down to the bedrock on which it stands.” Mark raised an eyebrow. “Your father is Josiah Power? I see it. I think you’ll realize you’re a lot more like him than you imagine.” Alec lunged at Mark, nearly putting a hand on him. Acting quickly, Mark summoned the dragon from the tattoo on his head. Immediately, the ink turned into a violet energy construct of a serpent, lunging forward at Alec and releasing a sonic blast. Alec flew across the room, landing among the slot machines on the other wall. “See, you’ve got this terrifying power,” Mark chided. “But I got so many years on you it’s hard to imagine. That, Alec, is why I will take this city.” Alec writhed in pain as Mark stood over him and left. This was not the pain he felt when he hadn’t fed in a while, nor was it the pain he felt from Mark knocking him into the wall. No, this was omnipresent, coating every nerve of his body like it did when he was hungry, but ten times stronger. He cried out, bringing himself to his feet and stumbling out the door of the room. He had someone he needed to see. ≈≈≈≈≈ 🔱 ≈≈≈≈≈ “Help,” Alec gulped, grabbing Helga’s wrist in the hallway of the New Coast Polynesia Resort. He was wearing gloves, of course; he couldn’t let anyone else know about his abilities. Nearly collapsing, Alec straightened himself using Helga’s body as a support. “Alec,” Helga said, faking a smile. “You know, you are the last person I expected to see today. I have to say, I am very impressed with what you’ve managed to accomplish with your abilities. Seems like they’re treating you better than I had expected.” She paused for a second, looking around for bystanders. There were none. “Come into Room 104 with me, and we can talk. I don’t want to have to do to any others what I did to you.” The two of them walked further down the hall, entering Helga’s personal lab as Helga closed the door behind him. It was just as pristine, Alec thought, as the one Helga had imprisoned him in, although it was considerably smaller. Alec had only seen the inside of this lab from the small glimpse he had gotten when he had asked Helga to help save the day. The worst mistake of his life, Alec thought. He cared about his father for one moment, wanted to help save his life, and it cost him gravely. “I take it you have questions about your newfound powers?” Helga turned to the door and latched it shut. “Don’t worry; I’ve soundproofed the room much better since our last encounter. I could yell at the top of my lungs that you were Phosphorus, and Curtis in the next room wouldn’t do so much as to look up from his computer.” Alec nodded. “You said that this power would kill me. Everything’s starting to hurt like a bitch; I fed on my way here and it didn’t help. I need answers.” “Well,” Helga said, “I wish I could give you all the answers you need. Primer is a very imprecise science, and it reacts differently for every person that it works on. That being said, none of the powers triggered by your specific primer have killed anyone in less than 6 months. Trust me when I say I’ve done extensive research on this one.” Alec winced. He imagined Helga Jace, the kind hearted TV personality dedicated to treating people with metahuman conditions, giving hundreds of people the same treatment he had. It made so little sense, but with what he had seen of Helga in the past few months, it still fit perfectly. Helga continued as Alec sat himself down on a nearby hospital bed draped in thin paper. “That being said, any sort of pain you might experience is par for the course, and none of it is a sign of your impending death. Most of it will make you want to die, but you’ll be fine for several more months at least. Now, unfortunately, I still have work to do that my team can’t know about, so curing you would not benefit me. But so far, you’ve been exemplary in your discretion about these matters. Not to mention the immense distraction you’re providing for them; they barely have time to think about anything I’m doing.” Alec nodded. He resisted attacking Helga outright, as he knew she was his only chance at salvation. That did not mean that he wasn’t ready to do so. Instead, he looked her in the eyes and weakly spoke. “Will this new pain go away?” “Hard to tell. I could help run some tests, but as hard as it may seem to imagine, I don’t know everything about every power that comes my way. Most likely, though, there will be high points and low points, as there are with every disease. I can tell from your demeanor, for example, that you’re feeling significantly less pain than when you literally grabbed me, even if it doesn’t feel that way. By the way, don’t scare an old lady like that, especially with your specific ability.” Helga chuckled wildly. Alec felt sick to his stomach, even though these past few months had hardened him. This, he thought, was what true monsters looked like. “Fine,” Alec said, standing up. “You know what? I don’t need any more help. I got money, I got power, I got ladies, and it’s all because of your experiment. When the power does start to kill me, I’ll be here. But until then, I’m not coming through this door again.” Alec left Room 104 and began to leave the hotel. Helga was right; as he got up, the pain had begun to fade. After a few seconds, it had all but disappeared for the time being. He got to the lobby, where he immediately noticed a new complication. Josiah Power, his father, was standing over the desk, talking to the receptionist. Before he could turn the other way, he saw Alec standing there. He fell silent, his gaze softening. “Alec,” he muttered, coming closer. “I thought… I thought you left the city.” The rage that Alec felt that first night in the hotel began to bubble up again, but he kept it down. “Hey, Dad. Yeah, I was gone for a while, but I’m… I couldn’t leave.” He paused, considering his next words carefully. “I think I’m ready to talk to you again.” “That’s fantastic,” Josiah smiled. “Take your time; you don’t owe me anything. But if you want, maybe we could get dinner sometime?” Alec nodded. “I think I’d like that.” It was a lie, he told himself; he had to come up with something on the spot. But it worked in his favor; if he had a relationship with his father again, the betrayal would be much sweeter when he got to that point. He couldn’t wait to see Josiah’s face as he realized who he truly was. But that had to wait. As he left the lobby, he smiled. The pain may come back, but those who deserved it would also feel his pain in due time. ≈≈≈≈≈ 🔱 ≈≈≈≈≈ ”Alright,” Curtis said through his microphone. ”We’ve spotted the Tattooed Man in Kim’s area. Anyone currently in the field, converge on 44th Street and H. We need to take him down sooner than later.” “Got it,” Ray said, hovering high above Josiah’s central shopping district in New Coast before taking off due west. Below him, Thunder, Blue Devil and Commander Steel patrolled the streets; each of them began to make their way to the location in question through a series of Dan’s portals. As he arrived on location, Ray began to take in the sites around him. The area of the city that one of Josiah’s associates, Terrence Kim, developed felt much more like a normal city than a theme park. That said, it still felt like a theme park, if only because of how sleek and untouched the buildings were. Towering white-and-blue skyscrapers surrounded the wide streets of this area, with tropical foliage in planter boxes along the sidewalks. Palm trees dotted the curbsides, which featured parking spaces where the cars would face the curb. What took Ray by surprise the most, however, was how empty this part was. Not all of Kim’s territory was available to the public yet; only the bare minimum was completed. Ray landed on the street as Dan, Anissa and Marc portalled in behind him. Several blocks ahead of them, the Tattooed Man was smoking a cigar. He quickly noticed them and put it out before turning to them. The Tattooed Man let out a hearty chuckle as he took a few steps forward. “Well, well, well. You finally found me. Hey Marc, how’s the missus doing? You know, I could tell that she was stalking me when I got out. I served my time, why do I need to get harassed for what I’ve already done?” “Seems like it was well worth it,” Commander Steel said. “Considering where you ended up, Mark, you can’t take the high ground here..” “This small talk was never my favorite part. Let’s get this over with.” Two violet wings of energy sprouted from the Tattooed Man’s back, allowing him to tower over the other heroes. Ray immediately met him in the sky. From a sword tattoo on his left arm, he summoned a blade of energy that he immediately gripped with both hands before charging at Ray. Ray dodged the Tattooed Man’s first attack, responding with a barrage of light blasts. From the ground, Commander Steel fired his own bolts of energy from the wrist-cannons Helga had designed for him. The sword dissolved and was replaced by a shield that grew from a small tattoo on the back of the criminal’s left hand. For several seconds, the Tattooed Man sustained the heroes’ continuous fire, but it was interrupted when the Blue Devil portalled onto the shield and began punching at it over and over again. The Tattooed Man dissolved the shield and dived out of the way, flying higher to avoid further attacks. Ray chased after him and Dan portalled himself back onto the ground. “Now this, this is fun,” the villain chuckled to himself. “Marc, why couldn’t you learn to fly, or build some glider or something? Sky battles are awesome!” The dragon on the top of the Tattooed Man’s head came loose, chasing after Ray. He fired out a concentrated beam of light while flying away, but the dragon kept going. Before he could stop it, the dragon screamed, letting loose a powerful high-pitched sound, and Ray fell to the floor. The Tattooed Man landed on the ground, his wings dissolving as he stood over the fallen hero. “Now this will be a fun one to ink. I wonder, how should I remember you by? I’d do a lightbulb, but I don’t think you’re that bright to begin with.” A bolt of energy from Marc’s cannon stopped the villain from finishing Ray off, hitting his right shoulder and making him turn to the other heroes. Thunder leapt up onto the side of a nearby high-rise, tackling the criminal from behind as he was distracted. She began to force a pair of handcuffs onto him, but the Tattooed Man quickly summoned his wings again, knocking Thunder down as he turned to the skies. The lightning tattoo on the villain’s right arm began to let out a violet glow. From the skies, he fired powerful beams of lightning. The first hit Anissa, knocking her down; the second and third were fired at Commander Steel. A metal shield expanded from the hero’s own right arm, protecting him. As the Tattooed Man flew down, a portal from the Blue Devil intercepted him and brought him face-to-face with the two heroes left standing. The Tattooed Man readied another bolt, knocking Dan clean out. “Now,” he chided, “it’s just the two of us. Like old times, isn’t it?” He resummoned the sword and began exchanging blows with the soldier. Commander Steel quickly discharged another energy blast, which knocked the Tattooed Man a few steps backwards as he began to charge up another lightning bolt. He stopped. The skull tattoo on his shoulder began to sense another presence nearby. From above, another hero flew down, clad in a pristine silver costume with glowing accents. In the center was the letter “T” in a circle, clearly the symbol of the hero Mister Terrific. He glided on what looked like two green glowing disks that appeared to be made of pure energy. He looked down at some sort of holographic console emanating from his wrist. The Tattooed Man quickly recognized that this must be the Blue Devil’s associate, the one who once worked for Mister Terrific. The villain was used to recognizing Commander Steel’s body language, even behind that mask of his, and he knew that his enemy was just as surprised as he was. The new hero’s drones quickly surrounded the Tattooed Man, opening fire with green laser-blasts all around him. The Tattooed Man couldn’t take it, and quickly fell unconscious himself. ”Hey,” Curtis said as he flew down. ”I noticed you needed help.” ≈≈≈≈≈ 🔱 ≈≈≈≈≈ “So, wait,” Ray began to say as the heroes converged in Room 103. Helga had just finished performing medical care on the three members of Coastguard who were knocked out during the battle, and they were now calling a meeting to discuss what had happened. “You’re--you’re a hero now? When?” Curtis nodded. “Not always; I’ll be on comms for a lot of the time. But when you guys need it, Helga and I developed this suit. I’ll be calling myself the Technocrat.” “Cool,” Ray said. He poked at the Technocrat suit, which was standing up in the corner of the room, connected to a charger. “I’d have to disagree,” Anissa said. “Curtis, you’re incredibly important to us. We can’t risk something happening to you.” Curtis nodded. “Well, unfortunately, it’s not really your choice. I’ll make extra sure to choose my battles; don’t worry. But it’s important to me that you are all safe. The Tattooed Man would’ve killed all of you if I hadn’t come out there. And with Courtney in Opal half the time and Cisco… you know… we need more hands on deck.” “He would’ve killed you, too, if he had known you were coming,” Anissa remarked. “And now, everyone who comes to New Coast will know about you. Nothing’s changed; you just had the element of surprise this time.” Dan, who was sitting in the corner, finally spoke up. “Look,” he said. “I get why you’re worried, Anissa, I really do. I’m worried, too; like, really terrified outta my mind that my friend’s gonna get hurt doing this. But if there’s someone who can pull off this stuff, it’s Curtis. I wouldn’t try and stop him, either; he’s a very stubborn man.” “Alright,” Anissa huffed. “But I’m not gonna like it.” “The only question,” Marc laughed, “is what flavor of ice cream he’s gonna be. I can’t think of any grey ice-creams.” “That’s for Josiah to figure out,” Curtis smiled. “If I had to pick? Probably mint chocolate-chip. All of your weird fruit flavors are upsetting to the palate.” Everyone laughed around them, except for Anissa. It still didn’t feel right for Curtis to be going out there, and she knew that feeling wouldn’t change. But they were right; she had to deal with it. ≈≈≈≈≈ 🔱 ≈≈≈≈≈ Mark Richards woke up. His surroundings didn’t feel familiar, but they clearly weren’t any sort of prison. The building he found himself in was some sort of makeshift cabin made of wood. He was tied to a wooden chair on a grass floor. He looked at the ceiling; above him, the panels of wood were ornately painted in patterns of green and silver. “Where am I?” he asked, dazed. A man walked over to him in a red-and-brown robe. Draped over him was a green cape decorated with one glowing red gemstone on it. The first thing Mark noticed about his face was his two piercing green eyes, which seemed to see into his soul. “Greetings, Mark,” the man said. “I know you have many questions, but trust me when I say I am not an enemy.” Mark chuckled dryly. “When I’m tied to a chair like this, that’s usually hard to imagine.” “We both know that those bindings would not hold you if you did not want them to,” the man said in a monotone voice. “We simply had to restrain you, as you tended to flail around when unconscious.” He walked over to Mark and untied the knots that kept him tied to the chair. “My name is Samuel, and we have the same goals: to destroy Coastguard and to rule New Coast City. I am gathering people close to the Coastguard, people with vendettas against their members. You fit these criteria easily; another one of these people has already been clamoring to meet you.” A tall, thin man with pale skin and dark hair walked over to him. He wore a suit and tie that had clearly been hastily put on. Mark stood up and shook his hand. “Hi,” he smiled, speaking in a nasal voice. “Michael Clarion, occultist extraordinaire. Pleased to meet you. I also just got out of prison. Now, I have a lot of questions about your tattoos. They are mystical in origin, correct? I’m very interested to discuss the finer points of this with you.”
JoJo's Bizarre Adventure OC Tournament #5: Round 1 Match 14 Raymond Vs Cy
The results are in for Match 12. “Well, now, that was a treat, wasn’t it? Alright, everyone, get ready for the main event! Bursting into the lane, ready for her adoring fans, give it up loud and clear for…TD/MD!” The crowd went wild, then, as the star emerged, wearing a brightly-shining silver top dotted in acciaccatura symbols, blue shorts and long silver and black socks on her right and left legs accentuating the graceful form of TD/MD. Her eyes, already discolored so drastically from one another, were accentuated with asymmetric eyeshadow, gray and blue, blue dots of makeup underneath the latter left eye, and as she emerged, her left hand, clad in a blue glove with a black line through its center, stretched towards the crowd, her right in a silvery glistening glove moving towards the black headphones around her neck, blue acciaccatura symbols on either outside as other musical symbols, smaller, less prominent, dotted the rest of the thing. There was an obvious extravagance in the outfit made more impressive by its components being relatively simple: a t-shirt, shorts, socks, shoes, and gloves, really. “Whoa, talk about a tough act to follow… And that’s coming from me!” Metra Doria laughed lightly, having emerged to an immensely lively, astonished, applauding audience, applauding the avant-garde show which had led up to her. “Sound’s Garden, am I right? The people this place attracts are some of the most interesting performers I have ever known, and what we all just witnessed, I think, is a perfect preamble, a summation of everything we should aspire to be, of the power to move hearts and souls that music can have! I seriously feel like I need to give the best damn concert of my life now just to be worthy of headlining here… And of course, I can’t play everything alone. Before we start, let’s hear it for my backing band!” “My bassist, Stella Starlight, my drummer, Scott Sundquist, annnnd…” Melodically, that ‘and’ trailed until one of the stagehands from before, clad now in a totally new outfit, emerged. “Luna, on the synth!” With the band introduced to cheers, TD/MD, then, sat before a piano which the rest of the stagehands had moved onstage while the crowd’s eyes were on the star, and a cloud of smoke in their path. “So, Los Fortuna, are! You! Ready?!” The first of many songs that night began. In the chaos of these two disparate teams, both quite surprised by the realization of who they would be sharing their stages with, their independent plans, nonetheless, blended together seamlessly to tell classical comedies of ancient kings and heroes, of fighting and rejecting a tragic end, a bizarre prog rock gymnastic live weapons show tale of the human spirit at its finest. It was often that, thanks to the mishaps of the manager Thutmose, the acts before TD/MD went down in memetic legend, the stuff people spoke about often both on social media and in shady, smoky backrooms. Usually, however, they were spoken of as disasters saved by her star performance, to the point where some wondered if it was on purpose to hype her up more at some poor bastard’s extent. That night, however, a certain performance pierced the hearts of the crowd and brought about complete adoration, even matching the attention of the headliner. As her own show, grand, perfect, putting a tear in the eye of the man who sat beside Tigran Sins in a special box, drew to a close, and the crowd called for an encore, TD/MD spoke into the microphone. “Alright, Los Fortuna, I think I definitely have time for one more song, but… I haven’t forgotten who you were all cheering for earlier. In the time it’s taken, we’ve already seen to it… I’m going to welcome some people back on the stage to join me for this!” Directing her hand stage left, she declared, “‘Nureyev,’ Admiral Pineapples ‘Orpheus,’ ‘Hades,’ and all the best stagehands in the world, get back up here, the whole of you! Let’s close the night off in the best way possible!” The winner is Everyone, with a score of 79!
Masters of Funky Action
There were a record number of tie votes this match, but in the end, just barely, MFA pulled ahead in popularity by a singular vote.
After the show, Metra asked the quartet to wait for her outside her green room so they might speak in private as she dressed back down into more casual getup, the four of them and manager Thutmose conversing outside all throughout. “That was legendary,” Rudolf said first, “feel like we really moved hearts out here tonight!” “Even if only for a little while…” Admiral Pineapples agreed, looking over the Highrollers. “It was very nice to work with you, even under such strange circumstances.” “Tens of thousands… It’s still surreal,” Alexis added, “they were cheering for us almost as hard as they were for TD/MD… And I heard they usually end up laughing off the act right before the big headliner?” Cybil simply allowed a smug smile. “I was advocating for you, Alexis, so of course I knew you would defeat such superstitions…” And then, she offered the manager a frown. “Mr. Thutmose. I hope now you’ve learned a lesson about fooling around with people. It is only because we were so amazing that you still have your job right now.” “How humble…” Thutmose answered, chuckling nervously and running his hands through his hair. “Yeah, yeah, I’ll go straight now… I didn’t realize how much this was upsetting Metra, either-” “Thutmose, my boy,” a self-important voice said, announcing his presence an instant before his garish demeanor could assault the eyes of the hangers-around. Tigran Sins, in his gold-yellow checkered suit, approached, that muscular brunette right hand of his, Fox, close by, a sort of warmth on his still quite intimidating face, “you really do know how to pick ‘em. Miss Antoine, Mr. Pavlova, Admiral, and Alexis, you were… I must say, almost sort of in the league of our star.” “Not even close, really,” Fox answered, stepping forward then, a massive bouquet in his hands, a vinyl tucked neatly under his arm, “anyway, Thutmose, let us through. We need to speak with her now… That show was her greatest yet, and she needs to hear it personally from-” “TD/MD isn’t seeing anyone else tonight,” Thutmose answered, the young man standing firmer now, though all four of his companions noticed that he seemed to be shaking. “She’s exhausted after her show, and already needs to make time for others…” He moved to yoink the flowers out of his hands. “I’ll give these to her on your behalf, though, and tell her who it’s from… But she won’t be seeing you.” Like that, the warm demeanor on the intimidating-looking man’s face grew tenser again, and even Tigran seemed to grow frustrated as well, answering next, “are you certain she can’t make time? Fox really needs to speak with her in person.” “Hey, hey, you heard the twink,” Rudolf interjected, stepping in now (“Twink..?” “Yep!”), raising a bathrobe-covered arm, “let’s keep things excellent here and not freak the poor lady out. I hear she’s got a perfect pitch, ya know, so she’s gonna hear it if we’re ruinin’ her night!” Fox folded his arms, Tigran himself looking contemplative, almost stressed, before his accompaniment turned away, seemingly aware of the numbers on the meek man’s side. “Next time, then.” The pair left, and like that, Thutmose nearly collapsed into the wall, exhaling. “I just defied Tigran to his face… Hhehhhh…” He shook his head. “She should be ready by now. I’m gonna go burn these flowers… Maybe start online shopping for walking sticks, ‘cuz I feel like my kneecaps are gonna notice this…” A voice called from the inside, seemingly concurring with the manager’s point. “Coast clear? Alright, come in!” The four entered, seeing Metra sitting there casually in a black hoodie, more fit for the cool evening, with blue sweatpants covered in silver spirals, relaxing into her chair and nursing a bottle of some sports drink with the label peeled away idly. “You four have all shown me pretty definitely what you stand for tonight… You’re cool. I think I can trust you. Have a seat, alright? Let’s hang out, chat a bit. I don’t think I need to tell you there’s a lot in Sound’s Garden that needs talking-about.” For interested parties, as of this going up, there is still a day left to vote in a match between masters of lawful bastard and chaotic bastard energies, both vying to get the other thrown out of a resort. Scenario: A former speakeasy in Hotel Delmano - North Island, Downtown Los Fortuna. Late morning The Baker Street Rat Pack had a good few ideas to advance forward juggling in their heads, now that the city’s issues were rapidly beginning to juggle themselves more and more. North Island PD was still more aggressive under the galvanizing rhetoric of Council Chairman March, none of which seemed to be stopping the serial killer who ran rampant in the region, the districts west of the Wormwood seemed a hotbed of wars between gangs, unions, and the bulk of ODIN’s security forces, and that wasn’t even getting into issues which the BSRP had no relation to, but were indeed aware of. The matter most currently relevant to Cy Syntheta, however, was listening to the concerns and fleeting research of Peter “Treagon” Bequasimodo. “I just don’t get it,” Peter said to them, looking fleetingly at his laptop. “I can’t use my Stand to get out of the city, and now I try to use it to look into this ‘Institute’ here, and can't get into there either. It’s like… They have some sort of Stand User Firewall, in simple, un-hacker terms.” Cy had been sitting and chatting with the self-styled treasonous vegan, having been of the mind of late to actually do something useful, and remembering the hacktivist had been hot on somebody, something or another’s trail. “So you have a clue as to what that ‘from the Institute, Oh No,’ thing meant?” “Better than a clue,” Peter answered, “turns out it literally wasn’t even a riddle. Just a straightforward signoff.” Like that, he stylishly spun his laptop around on a nearby surface, stopping it as the screen faced Cy. “Look for yourself.”
Pezzetti di Cavallo (55, M) - Professor and Representative of School of Law, Chief Prosecutor
CaraMel Dansen (26, F) - Notable Alumnus and Representative of School of Culinary Arts, Acclaimed Confectioner
Million Dollars (37, F) - Professor of Economics, Representative of School of Business, Multimedia Producer
Willard Drankwater (108, M) - Professor of Chemistry, Representative of School of Medicine, Nobel Laureate, Oldest Man in Los Fortuna
Theodore Lloyd (35, M) - Dean and Representative of Arts College, Former Adjunct Professor
Oh No (Age Unknown, M) - Head and Representative of the Midnight Sun Parapsychological Research Institute
Venus York (47, Other) - Professor of Sociology at College of Social Sciences
“This is…” Cy was catching on quickly. “The ‘University Board’ of Midnight Sun? Hell, I knew they were kind of a big deal, but looking over these names back and forth…” “Yep,” Peter answered, “and these are the basics I could dig up on most of them… This No guy, though, other than existing? Practically a ghost. Apparently sometimes doesn’t even show for meetings in person.” “And we have definite signs this guy knows about people’s Stand abilities, and hangs out with that ‘Golden Sins’ guy you punched out? ‘Parapsychological Research,’ too… Sounds like Stands without outright saying Stands.” “Think I might have to go physical again,” Peter answered, “if an agent of Neoliberal Academia is on us, we gotta know their intention. With those types you never know if they’re with you or gonna sell you out. Think I was gonna start by checking out some Institute libraries.” “Wait,” Cy answered in turn, “you say they know about you and you’ve been trying to break in already… Then it might be too much heat on you to storm the castle. Let me take care of it.” “Oh, man, really? That’s super cool of you, Cy. If you find anything, I owe you one.” “Don’t think of it like I’m being nice to you for its own sake,” the assassin answered, “this is something that affects me, too, especially if we screw it up, and a physical infiltration is the kind of thing I’m more suited for than you… Though I will remember what you just offered.” Midnight Sun University Town - A Street Decked out for Pride Raymond “Ray” Delwyn Shimizu, meanwhile, had discovered similar information to Cy under what can be called vastly different circumstances: rather than suspicious, experience and perspective had taught him to have a cautiously optimistic approach to the clear power over the Metropolitan area the University Board held. To the Speedwagon Foundation, this Parapsychological Research Facility has always been an enigma, since it’s always been a risk to send many operatives to Los Fortuna, but I have a ‘feeling…’ A ‘feeling’ that tells me they are not going to be so dissimilar to us. I can’t help but wonder, then, like how my team is dealing with Cairo now, if SKADE can’t have its ‘talents’ assisted by some University grants and allianceship as well… Our ‘contact’ within ODIN didn’t have a bad word to say about them, so it likely won’t cause trouble with them, either. But first, Raymond knew, he could not simply walk blindly into such an alliance, much like his team had needed first to figure this Cairo out a bit more before adding their resources to their mission. A place worth starting to do such homework, then, would be in the records of their little research institute. As he walked along, Raymond soon passed by a frankly adorable-looking building, a sign out front of the place reading in bubbly letters: ‘CaraMel’s Confection & Bakery’ To that end, then, he thought, oh, tempting… Maybe I’ll stop by on the way back from the library, bring donuts or weird candies or something back to the gang. I have to imagine they’re delicious… Peering through the window, he saw the place absolutely bustling, loaded with the kind of crowd that speaks to waiting nearly an hour in line, and more going in. Urgh, and maybe there’ll be less of a line by then. After thinking that to himself, then, Raymond continued onwards, still making sure to eye every little oddity and incongruity of the area he could. Peaceful as the college town largely seemed, strange phenomena that could only amount to Stand usage also felt especially concentrated, even compared to the rest of this city. I’ve heard rumors of all number of notorious members of the Stand underworld in the region, and I’m sure I’m not the only one out here seeking this library out… or the one with the worst of intentions for it. Midnight Sun Parapsychological Institute Research Library - 1F Lobby Much to Raymond’s surprise, the place seemed… A pretty ordinary research library, all things considered. He hadn’t gotten terribly far in yet, of course, but then again, he didn’t really know what he was expecting. A receptionist with braided dark-red hair, round, spiraling glasses, and a blue vest over a short-sleeved black button-up sat at the front desk, guarding his way from a pair of doors behind him. Off to one side, gated from entry, sat a stairwell, visibly enticing, yet with a sign before it very overtly communicating: NO PUBLIC ENTRANCE. Ah, well, he could at least get an idea by looking around what sort of face they were willing to show anyone who entered. “Erm… S-sir?” The young woman at the entrance asked, seeming intimidated by his tall form. “Did you need to find something in particular? I’m, uh, I mean we… We’re not, uh.” She blinked. “What did you want again?” The sight practically made Ray roll his eyes, but he was able to let through a straightforward, “I didn’t say, actually…” Crap, he hadn’t thought this far, either. Of course a place like this would want to know why people were looking into it. Still, though, Ray was nothing if not smooth and even-faced, and in the span of the time between that ‘actually’ and opening his mouth again, he had thought convincingly of what wasn’t a lie, but didn’t actually say much of anything either. “I want to look into some cases this Institute has worked for this city. This is a pretty big place, and I know it’s a storied institution, so I thought I should get acquainted with some of them.” “R-right! Of course! So nothing in particular? Okay, cool..! I’m, uh… P-please, don’t hesitate at all if you need me…” The young woman pressed a button by her desk, and the doors clicked, unlocking from this side. As Ray began towards it, though, he was interrupted. “Oh, and one more thing!” He could practically see the ‘menacings’ emanating off of her, those adorable glasses practically shining as she spoke more clearly now. “There are two types of research library… Ones which only allow ‘reference,’ and ones which allow ‘lending’ to guests. We’re not a lending library, so don’t let us catch you taking anything out of here… Do you understand me, sir?” “…crystal clear.” This girl is a Stand User… For a moment, I almost let it slip my mind where I am. “Great!” She said, back to her somewhat nervous, bubbly demeanor. “Oh, and, uh… Don’t make too much noise either, ‘kay? I won’t be able to tell, because these walls are soundproofed, but we can’t be held accountable for what happens if you get other library patrons angry..!” There, she sounded more honest, even a touch exasperated to Raymond, as if exactly that had happened too many times to count, and she was resigned to it happening again. “I understand.” Curious as he stepped in, Raymond tested the door… Seemed it did, at least, open from the inside, so no fire hazard or Stand trap there even if it was locked externally. The library interior was hardly bustling, per se, but there were, regardless, a few faces about, all of whom struck Raymond as people it might or might not be a worthwhile idea to fuck with, including but not limited to a tall, balding, androgynous figure with an eyepatch over their forehead, a very average-looking young woman in a purple beret, a red-clad teenager in an aviator hat with a feather plume, round glasses, and long facial features, a tall twentysomething in too many coats with hair like a palm tree, a balding, dark-haired, bespectacled, bearded figure in a stupid black cap and loosely-worn red tie with simultaneously an utterly unhinged and utterly vacant look in his eye, and a blond, stubbly-haired twenty-something six-foot-something in sunglasses and a vest with shoulder sections that wriggled down his arms. Raymond thought little of the colorful characters around as he went to start picking out some reference material to sit at a desk with, but as he did, he happened to glance across the aisle, seeing there someone who he definitely knew was probably trouble: a short-haired, taller-than-him, androgynous blond with chin-length, face-covering bangs, which had an almost plastic sheen to them. They wore a form-fitting crop-top, shoulder-length cloak, jorts, leggings, and an armful of plastic bands. No way… I’ve heard of this person before! The foundation says that Cy Syntheta is a ruthless sellsword who’ll work any job. What could a person like that want in a place like this? Who are you doing research for? I smell trouble here… I’m going to need to apprehend them, dead or alive, before someone gets seriously hurt. I must say, as a swordsman myself, though, I’m almost excited… Almost. Cy Syntheta, minutes ago, had received a similar spiel for a similar non-explanation of their intentions, though theirs even vaguer, given the fact that the assassin was entering fully prepared to find information which led them to view the Institute as some sort of enemy. Their hunt for information about the hotel they occupied had led to a fascinatingly thorough history of its paranormal and criminal oddities, but nothing which referenced any of them. Nothing written about Heartache Casino where you’d expect, except a very brief mention of an assault from an ancient king when they tried to display some kind of ancient slab in the early 2010s… Nothing about us, either, when we know they definitely have something on us. Ugh. Is that on the more confidential floors..? Maybe I do need to start figuring out how to break in… And then, a moment later, their head perked up with a realization. There’s eyes on me… Someone is watching me right now, and close. Their head, then, darted across the aisles, and directly across from them stood a tall, broad-looking figure glancing their way with a clear, sneering suspicion. Everything about this guy screamed ‘fed,’ or at least something adjacent. Looks like my reputation has caught up to me again… Well, that’s just great. I’m gonna need to take this guy out then… How annoying. Hopefully, all these other guys stay out of it so I can get back to what I was doing. OPEN THE- Shhh! Open the game… Location: A public floor of the Midnight Sun Parapsychological Research Institute Library. The area here is 32 by 32 meters with each tile being 2 by 2 meters. Players are represented by their tokens with Raymond on the center left and Cy on the center right. The purple rectangles are bookshelves that are each around 2 meters tall. The brown rectangles are desks complete with chairs and lighting. The green circle is the help and resources desk. The plus signs are computer desks and the cone shapes on the bottom sides of the map are printers. Goal: RETIRE your opponent! Additional Information: They’re minding their own business, but the Institute Library is sparsely populated with a number of Stand Users among the general civilians. If you make too much noise or actively try to involve them in your fight, they’ll kick your ass, and you will be RETIRED. If you try to trick them into thinking your opponent is antagonizing them by using your own abilities to somehow try to make them look bad, they’ll kick your ass, and you will be RETIRED. On the other hand, though, as long as you’re not actively aiming for them, even the non-stand users in this area are pretty savvy people to be actively researching here in the middle of a fight; chumps, cowards, and charlatans will have already fled before they’re in any danger, leaving only people who know the score. They can generally reliably avoid being hurt, and as long as you aren’t too loud, will not under any circumstances besides aforementioned loss conditions use their various Stands to kick your ass.
“My name is ‘Kira Yoshikage.’ I can’t remember when or how I died… but one thing I can say is I feel certain I will not go to Heaven.” This parapsychological research library has some truly morbid, fascinating stories from which to draw inspiration. Take creative inspiration from paranormal knowledge in the basis and techniques of your strategy!
“I saw a book, seemingly unpopular, titled ‘The Elephant Who Lost His Nose.’ I thought to myself… Now why in the world would he lose his nose?” You’ve found your way to an absolutely fascinating source of unusual parapsychological knowledge, and as an agent of SKADE and of the Foundation alike, you aren’t going to take this opportunity for granted. Take creative inspiration from paranormal knowledge in the basis and techniques of your strategy!
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Resort with modern hotels, 8️⃣ kilometer coastline and the longest pedestrian bridge in Europe (5️⃣4️⃣0️⃣ Meters) 👉Places to visit: ➕GEM Fest, an electronic music festival featuring world-class DJs and musicians. ➕ The water park is the largest on the territory of Georgia, with a variety of slides, pools and attractions. ➕ Dadiani Palace - This beautiful palace belongs to an ancient princely family ➕Martvili Canyon - enjoy the picturesque nature, clean air and take a boat trip along the crystal-clear waters of the canyon. 👉Place to Stay: 🏨4️⃣ Star-Hotel ''Anaklia'' is located right on the shores of the Black Sea. 👉Hotel Services: ➕ 24/7 front desk ➕Bar-Restaurant ➕Swimmingpool ➕Sun Terrace ➕Parking ➕Conference Hall Day 3️⃣-4️⃣ 🏙 Batumi is the third largest city in Georgia and the most popular seaside resort in the region: ℹ Batumi can offer its guests not only a huge 7️⃣-kilometer beach, but also an interesting Old Town, a unique Boulevard, an original New Batumi - an area of skyscrapers, casinos and excellent restaurants, as well as a wonderful world-famous Botanical Garden. 👉Place to Stay: ''Batumi Palm''Hotel is located a few steps from the beach. 👉Hotel Services: ➕Restaurant➕3️⃣Pools ➕Parking ➕Fitness center➕Bar Lounge➕ 24-hour front desk ✅Excellent Hotel - with a gorgeous view, friendly staff and delicious Food - what else is needed for a wonderful recreation⁉️ Day 5️⃣ 🏖In 1️⃣4️⃣ kilometers south of Batumi-is located one of the popular Black Sea resorts- Gonio . It is known primarily for the ancient Roman Gonio-Apsaros fortress and its beautiful pebble beach 🏞🏄♀Gonio is surrounded by mountains of extraordinary beauty, along with natural waterfalls. A harmonious combination of sea and mountain recreation, crystal clear waters and beautiful nature. 🅿Privileged Package- 5️⃣ Days-2️⃣ Persons- 5️⃣2️⃣0️⃣💲 = Meeting at the airport and transfer to the hotel (4️⃣ Stars) ➕all included➕City Tour Personal driver. 🚤Everyone has heard the story about the Argonauts, when the Greeks, led by Jason, sailed to the ''Colchis kingdom'' for the golden fleece. ✅Become a modern Argonaut and gain experience worth its weight in gold, travel with us❗ (DE) 🗺 Vom kleinen Ferienort Anaklia bis zum kleinen Paradies Gonio Tag 1️⃣-2️⃣ 🏝Anaklia ist ein neuer georgianischer Ferienort an der Südostküste des Schwarzen Meeres Ein Stück Paradies für alle, die Einsamkeit und Entspannung suchen! Resort mit modernen Hotels, 8️⃣ Kilometer Küste und der längsten Fußgängerbrücke Europas (5️⃣4️⃣0️⃣ Meter) 👉Besuchsorte: ➕GEM Fest, ein Festival für elektronische Musik mit erstklassigen DJs und Musikern. ➕ Der Wasserpark ist der größte auf dem Territorium Georgiens mit einer Vielzahl von Rutschen, Pools und Attraktionen. ➕ Dadiani-Palast - Dieser wunderschöne Palast gehört einer alten Fürstenfamilie ➕Martvili Canyon - genießen Sie die malerische Natur, die saubere Luft und unternehmen Sie eine Bootsfahrt entlang des kristallklaren Wassers des Canyons. 👉Platz zum bleiben: Das 🏨4️⃣ Star-Hotel ''Anaklia'' liegt direkt am Ufer des Schwarzen Meeres. 👉Hoteldienste: ➕ 24/7 Rezeption ➕Bar-Restaurant ➕Schwimmbad ➕Sonnenterrasse ➕Parkplatz ➕Konferenzhalle Tag 3️⃣-4️⃣ 🏙 Batumi ist die drittgrößte Stadt in Georgien und der beliebteste Badeort in der Region: ℹ Batumi bietet seinen Gästen nicht nur einen riesigen 7️⃣ Kilometer langen Strand, sondern auch eine interessante Altstadt, einen einzigartigen Boulevard, ein original Neu Batumi - ein Gebiet mit Wolkenkratzern, Casinos und ausgezeichneten Restaurants sowie eine wundervolle Welt - berühmter Botanischer Garten. 👉Platz zum bleiben: Das Batumi ''Palm Hotel'' befindet sich nur wenige Schritte vom Strand entfernt. 👉Hotelservice: ➕Restaurant➕3️⃣ Schwimmbad➕Parkplatz➕Fitness Center➕Bar Lounge➕ 24-Stunden-Rezeption ✅Ausgezeichnetes Hotel - mit einer herrlichen Aussicht, freundlichem Personal und leckerem Essen - was sonst noch für eine wunderbare Erholung benötigt wird⁉️ Tag 5️⃣ 🏖In 1️⃣4️⃣ Kilometern südlich von Batumi befindet sich eines der beliebtesten Schwarzmeer-Resorts - Gonio. Es ist vor allem für die antike römische Festung Gonio-Apsaros und ihren schönen Kiesstrand bekannt 🏞🏄♀Gonio ist umgeben von Bergen von außergewöhnlicher Schönheit und natürlichen Wasserfällen. Eine harmonische Kombination aus Erholung am Meer und in den Bergen, kristallklarem Wasser und wunderschöner Natur. 🅿Privilegiertes Paket- 5️⃣ Tage-2️⃣ Personen- 5️⃣2️⃣0️⃣💲 = Treffen am Flughafen und Transfer zum Hotel (4️⃣ Sterne) ➕all Inclusive ➕Stadt Tour➕Persönlicher Fahrer. 🚤Jeder hat die Geschichte über die Argonauten gehört, als die Griechen, angeführt von Jason, nach dem goldenen Vlies in das Königreich Kolchis segelten. ✅Werden Sie ein moderner Argonaut und sammeln Sie Erfahrungen, die Gold wert sind. Reisen Sie mit uns❗ (RU) 🗺 Oт маленького курортного города Анаклия до маленкого райского уголка-Гонио День 1️⃣-2️⃣ 🏝Анаклия - новый грузинский курортный городок, расположен на юго-восточном побережье Чёрного моря- Райский уголок для тех кто ищет уединения и Релакс! Kурорт с современными отелями, 8️⃣ километровой береговой линии и самым длинным пешеходным мостом в Европе (5️⃣4️⃣0️⃣ Метров) 👉Места посещения: ➕фестиваль электронной музыки GEM Fest, где выступают диджеи и музыканты мирового класса. ➕ Аквапарк – самый большой на территории Грузии, с разнообразными горками, бассейнами и аттракционами. ➕ дворец Дадиани-Этот прекрасный дворец принадлежащему древнему княжескому роду ➕Мартвильский каньон - насладиться живописной природой, чистейшим воздухом и совершить прогулку на лодке по кристально-чистым водам каньона. 👉Mесто проживания: 🏨4️⃣Звездочный-Отель ''Анаклия'' находится прямо на берегу черного Моря. 👉К услугам гостей: ➕Крулосуточная стоика регистрации ➕Бар-Ресторан ➕Бассеин ➕Терраса для Загара ➕Парковка ➕Конференц Зал День 3️⃣-4️⃣ 🏙 Батуми – третий по величине город Грузии и самый популярный морской курорт в регионе: ℹ Батуми может предложить своим гостям не только огромный 7️⃣ километровый пляж, но и интереснейший Старый город, уникальный бульвар, самобытный Новый Батуми – район небоскребов, казино и отличных ресторанов, а также замечательный всемирно известный Ботанический сад. 👉Mесто проживания: Отель ''Батуми Пальм'' расположен в нескольких шагах от пляжа. 👉К услугам гостей: ➕ресторан➕3️⃣Бассейна ➕Парковка ➕Фитнес центр➕Бар-Лаундж➕ Круглосуточная стойка регистрации ✅Oтличный Oтель-с шикарным видом, дружелюбный персонал и вкусная Еда-что ещё надо для прекрасного отдыха⁉️ День 5️⃣ 🏖В 1️⃣4️⃣ километрах к югу от Батуми расположен один из популярных черноморских курортов Гонио,он известен прежде всего древнеримской Гонио-Апсаросской крепостью и своим прекрасным галечным пляжем 🏞🏄♀Гонио окружают горы необычной красоты-вместе с естественными водопадами. Гармоничное сочетание морского и горного отдыха, кристально чистой воды и прекрасной природы. 🅿Привилегированный пакет- 5️⃣ Дней-2️⃣ Человека- 5️⃣2️⃣0️⃣💲 = Встреча в аэропорту и трансфер в гостиницу (4️⃣ Звезды)➕всё включено➕Тур по Городам➕ Персональный водитель. 🚤Bсе слышали историю про аргонавтов,когда греки во главе которых стоял Ясон приплыли в колхидское царство за золотым руном. ✅Cтаньте современным аргонавтом и накапливайте впечатление на вес золота,путешествуйте с нами❗ #Blacksea#Anaklia#Batumi#Gonio#Traveling#Trip#Journey#vacation#Holidays#Traveler#traveltips#Traveltime#luxurylifestyle#palmhotel#Sffgeorgia#Travelagency#Enjoylife
In the city full of chaos, I was thinking to take a break from work for long enough. So, one day out of the blue, me & my 5 other friends decided to plan a trip to Goa. Goa is a premier holiday destination for travelers to explore and as we haven’t been to Goa before and heard a lot good about Goa like its exotic beaches, resorts for leisurely accommodations, clubs for dazzling nightlife, aesthetically beautiful incredible forts and churches, romantic views, fabulous weather, amazing ambiance and especially my so favorite Goan food restaurants. What else you want for a vacation! There are lots of things to do in Goa. For romantic couples to fun freak people, Goa has something for everyone whether a person is looking for a honeymoon, solo trip, a family vacation, or trip with a group of friends. The first and the foremost thing I wanted to do is to book Mumbai to Goa cruise. So, I checked it out and found two cruises that were available, Jalesh Cruise and Angriya Cruise. I chose Angriya Cruise as it was perfectly matching my budget and it is more of a passenger ship. Angriya Cruise Talking about Jalesh Cruise, it was a bit expensive for me but it offers more private sea views, better ride quality, better cleanliness and hygiene as compared to Angriya Cruise. Jalesh Cruise have international staff as it is a Mauritius based company while Angriya Cruise is Indian based. Both the cruises are good at their own places compared to the price and suitability. Jalesh Cruise Whether you are looking to relax and unwind, especially holidays in Goa with friends or family, what’s most important is your stay. There are plenty of excellent accommodation options like Airbnb Goa including AirBnB Goa Villas, as well as beach resorts closest to famous restaurants and bars you can go to within North Goa. Airbnb Goa One of my favorites is Grand Hyatt Goa where I stayed. Other options we took into consideration are Cidade De Goa, Holiday Inn Goa and Taj Exotica Goa which we’ll definitely try the next time we visit. The hotel property was so beautiful and huge. These are amongst the best hotels and resorts in Goa with world-class hospitality and services, bay view rooms with club access, closest to the sea, best pool areas, best casino and spa, suitable for kids, and most importantly the prices will not dent your pocket. Grand Hyatt Goa Cidade De Goa A small state on the western coast of India, Goa is an amazing and magical city, best known for its scenic beaches or a paradise for beach lovers in India ranging from popular Baga Beach, Palolem Beach, Anjuna Beach, Calangue beach, Candolim Beach, Vagator Beach and more. These are some wide sandy & breezy palms and beautiful beaches in the world, popular among the tourists. With plenty of adventurous activities and water sports like water-skiing, parasailing, bump rides, jet-skiing, catamaran sailing, banana rides and windsurfing, these beaches are full of energy and life. You’ll enjoy every bit of it. There are plenty of restaurants and cafes on the beachside where you can have a variety of delicious food options while having the aesthetic and spectacular views of the sea & sunset, looking at the waves crashing on the shore. These beach shacks are all lit up in sparkling lights at night giving you the best nightlife experience. Thalassa Goa Martins Corner Goa Now coming to the food which has always been my first priority while I’m traveling. I personally am a goan and seafood lover but some of my friends were vegetarian. So, we took both points into consideration and found the best suited and famous food options in Goa. They were Thalassa Goa, Curlies Goa, Martins Corner Goa, and Barbeque Nation Goa. So, we chose Thalassa Goa for the food as they are famous for their Greek, Mediterranean & Seafood cuisine and its picturesque seaside & sunset views, with five-star ratings. The most important thing I read about Thalassa is that it remains crowded so make a reservation before visiting. We pre-booked our sea-side table a night before. We went the other day and we so loved the restaurant. They have outdoor seating, beachside bar, live music, lip-smacking food, it was surely worth every penny. One must try their Prawns Pastitsada, Souvlaki, and Goan fish curry. It was so yummy that I could have that daily. Curlies Goa The next day we thought of trying another restaurant, then we decided to go to Curlies because we were told that if you haven’t been to Curlies Goa, your trip to Goa is incomplete. Curlies is a small beach shack located on Anjuna beach. It is definitely the perfect place for a foodie and party lovers, famous for Continental, Italian, Israeli, Indian & Goan cuisine. One of Curlies' specialties is Kings Crab. We wanted to try that so we ordered King Crab, Pizza, Beef Steak, and trust me, it’s so delicious that I have that taste still in my mouth. After enjoying the sunset, we danced to loud electronic music. Curlies have a private dancefloor that was super crowded and it’s the most fun thing I have ever seen. From the coolest pub to the shack, you’ll experience everything at Curlies. A night full of trance music, neon lights, delectable food, and amazing drinks. I only had heard about the nightlife in Goa, and now that I’ve experienced every bit of it. If I had the option, I could have just stayed there for ages. One must have rightly said that the trip to Goa is incomplete without being at Curlies. I really want to try Martin’s Corner the next time I visit Goa. This was one of our memorable trips. The hustle at night that you’ll find in Goa will exceed your expectations. Cherish the legendary nightlife or some calm moments or might just lay on the beach watching life and people pass by. If you are a party animal and love grooving to your favorite beats while enjoying exotic drinks, then Goa is the perfect place for you. For more information, visit goa travel guide.
Thanks to u/Kaimeera for posting all of the voice lines Here is every Madam Nazar voice line and my own/generally accepted interpretation of each one. With so many easter eggs packed into one cabinet, I believe this is Rockstar's biggest "hint dump" yet, and a clear indication they haven't given up on us mystery hunters. If I am wrong on anything or you know one I missed please let me know in the comments.
0x00408006 = ~z~Have you seen... Gavin? -Reference to the infamous NPC searching for Gavin across the world of RDR2.
0x01682558 = ~z~I see many shadowy figures, sent to kill you... -Could be a number of things. Many things come to kill you in both GTAV and RDR2, but I don't know what could be considered "shadowy", outside of the disappearing aliens in the Gunrunning easter egg.
0x02455C87 = ~z~I see a three-legged man. And a long-legged woman. And they are happy. -Lester and Georgina after the Casino Heist. The "third leg" is Lester's cane.
0x04026A1E = ~z~I see a... strange man in a tall hat. He frightens me. -The Strange Man that appears in both RDR and RDR2.
0x0BC2CA7C = ~z~I smell lupins. So many lupins, they fill the valley floor... -Lupins are flowering plants. There are many valleys and plains filled with them in RDR2.
0x0C906264 = ~z~Good, I have been waiting for you. -Generic fortune teller voice line.
0x0F60D1BE = ~z~I see a man. His name is... Johnny. He sits at home, but he longs to be on the spot again. -Reference to the GTA Online mechanic, who frequently refers to himself as "Johnny on the spot" when called.
0x1B98B32A = ~z~I see bitterness, and ambition, and madness. They shall all come to this city... -Reference to Michael, Franklin, and Trevor respectively.
0x1DA394D2 = ~z~I see the heavens opening, and the rain. -Both GTAV and RDR2 have post-rain sunshine as a weather effect. Some easter eggs are also rain-sensitive.
0x1E00F616 = ~z~I see a vengeful figure from your past, and a reward for your death... -Arthur has a bounty on his head for most of RDR2. The vengeful figure could refer to Dutch or Micah.
0x2B1ABB8E = ~z~I see mists and fog. -Either a generic fortune teller voice line, or refers to the intense fog in the forested regions of RDR2.
0x3AF43DBB = ~z~I see palm trees high in the sky, and shimmering pools of warm water, and people in, oh, oh dear... -I'm not too sure on this one, but it could potentially be a reference to the tendency for cars to end up in pools around Vinewood Hills after big stunt jumps.
0x3D56B345 = ~z~You were looking for Nazar, I think. -Generic fortune teller voice line.
0x4A17A267 = ~z~I see danger in your future. You must take care crossing the road... -Getting hit by cars is a common problem in GTAV, as is running over people with your horse in towns in RDR2.
0x4CE892E1 = ~z~Kifflom... -The signature saying of the Epsilon Program.
0x4F2D953F = ~z~I see numbers... one, two three. -One third of the phone number easter egg.
0x4F9C57D0 = ~z~Nazar, teller of fortunes, finder of lost things... -Madam Nazar offers the Collector role in Red Dead Online, hence "finder of lost things".
0x5AD8779F = ~z~I see a rooftop, and a briefcase, and death. No, no, no, no, no, it is not... not a rooftop... -Reference to the GTA Online mission Rooftop Rumble, which was extremely popular for money grinding in the first year of release. Despite the name, this mission does not actually take place on a rooftop.
0x5C41619D = ~z~Yes, all is clear... -Generic fortune teller voice line.
0x5D6EF371 = ~z~You were looking for me, yes? -Generic fortune teller voice line.
0x5F900619 = ~z~I see you in high spirits. -Generic fortune teller voice line.
0x6FE9F6D6 = ~z~Too soon, too soon have you come back... -Possible reference to the player repeatedly using the machine to hear many voice lines.
0x7B74C501 = ~z~I see a web, still tangled after years of unravelling. Will you be the one, I wonder? -Reference to either the spider web easter egg, or the Chiliad mystery in general. I believe this remark is a clue that there is more to solve, and a challenge of who will be the first to do so.
0x7EC016A1 = ~z~I see a beautiful diamond. The largest in the world. Ah, it is cracked... -The grand Diamond Casino and Resort being broken into and robbed.
0x8D17F800 = ~z~I see, I see... -Generic fortune teller voice line.
0x8F6A344E = ~z~I see a lazy river, flowing by a scorched town... -There is a town burnt to a crisp in RDR2.
0x26F2F1F2 = ~z~I see a ridge in the land, and a falconer, and the black smoke rising to the east... -This has to be an RDR2 reference, though I don't remember any falconers. It is possible I missed a detail, it is a very long game.
0x37C69C95 = ~z~I see the sky covered by clouds. -A cloudy sky is the loading/respawning screen in RDR2. GTA loading screens are also often cloudy.
0x40EB3A6A = ~z~I think you were meant to stop by here, yes? -Generic fortune teller voice line.
0x71B9557C = ~z~Madam will be here when you return. -Generic fortune teller voice line. She indeed is confined to her glass cabinet.
0x76C62201 = ~z~I hear birds, beautiful birds singing in a cage... -???
0x78CEE40F = ~z~See you soon, I think. -Generic fortune teller voice line.
0x80B3DB7F = ~z~I see great and furious judgement descending from the clouds to strike you down... -God? Lighting strikes? The Thor hammer easter egg in RDR2? The orbital cannon in GTA Online?
0x86A7C5E6 = ~z~Come closer, Nazar wishes to speak to you. -Generic fortune teller voice line.
0x93CA7E4A = ~z~You were looking for me, yes? -Generic fortune teller voice line.
0x94ABA9D8 = ~z~I see the meaning of a song upon a stone. One is done, two was fun... -The rhyme written on the rocks in Blaine County for the Infinite 8 killer easter egg.
0x95D1F984 = ~z~I see trees. Such tall trees. -The Tall Trees region of RDR2.
0x97B943D7 = ~z~I hear a voice calling again and again, forlorn. A relative. He wants to do something. -Reference to Roman excessively calling Niko to go bowling in GTA IV.
0x178ED0A8 = ~z~I see the ruins of a battle fought long ago... -There is a Civil War battlefield point of interest in RDR2.
0x181E4BBE = ~z~I see a man in a white shirt, and a red vest. He is afraid to go to work... -The Diamond Casino valet Felipe, who players routinely murder for fun.
0x203F9619 = ~z~Madam Nazar has a beautiful collection. And she is generous. Go, see what trophy she gives you. -Madam Nazar buys valuable collectibles from the player in Red Dead Online. Could she also unlock a trophy in the arcade trophy shelf, like the one for owning all arcade games?
0x234DC9AD = ~z~Beware, not all love is kind. Just climb the mountain, and ask my poor Jolene. -The ghost girl easter egg of the late Jolene.
0x516A5CC8 = ~z~Welcome, wanderer, would you like to know the future? -Generic fortune teller easter egg.
0x532DDEEF = ~z~Come, come... magpie. -???
0x645D35FE = ~z~I see wet ground, and figures in the dark, and the spirit of a lonely girl... -Probably the Agnes Dowd ghost easter egg in RDR2.
0x746E2173 = ~z~Ah, you have found me. Come, come, hear your fortune. -Generic fortune teller voice line.
0x811A2BFA = ~z~You seek some purpose, some meaning in the chaos of this life... -Many theorize the answer to the Chiliad Mystery is some underlying karmatic "true ending" to the game. Part of Story Mode's main conflict is Michael dealing with some existential quandaries about morality and death.
0x5895B9F1 = ~z~I see thunder, and lightning. -Thunderstorm weather is present in many easter eggs across both games.
0x6233DB6A = ~z~No, no, no, no, no... You must be patient, my love... -We need to wait for more updates to further the mystery?
0x8887A74F = ~z~I see... a bright sun in a clear sky. -Another weather line, but there usually isn't anything special associated with sunny weather.
0x9276E6BB = ~z~Remember, Madam Nazar is always listening. Ask and you may receive. -Generic fortune teller voice line.
0x10124A92 = ~z~At the stroke of twelve, when the moon is fat, the beast will awaken within you. -The Beast, a werewolf the player can turn into in some Freemode Events and Adversary Modes in GTA Online, as well as a secret Director Mode actor for beating him in his secret fight against Bigfoot.
0x33199ECB = ~z~Welcome to Nazar's cabinet of wonders. -Generic fortune teller voice line.
0x71588BAE = ~z~I see a scorched land. A river along a border that cannot be crossed... -The border of Mexico is visible in RDR2, but cannot be crossed.
0x77702F37 = ~z~I see a secluded isle, and upon it I see, ah... it is gone. -???
0x96949B4F = ~z~Your line is tangled, but I see it now... -Generic fortune teller voice line.
0x813078CC = ~z~I see numbers... seven, six, four. -One third of the phone number easter egg.
0x5085380D = ~z~I have revealed your path. Now... you must walk it... -Potentially a hint that Nazar's sayings are a clue toward something.
0x34880013 = ~z~The future cannot be changed. Return when it has become the past... -Francis Sinclair's appearance in RDR2 introduces an aspect of time travel into the mystery. Some parts of GTAV story mode occur before online, maybe there is something to be found by going back to the beginning?
0xA0CBFA2E = ~z~Madam Nazar sees your future, shall I tell you? -Generic fortune teller voice line.
0xA76B6838 = ~z~Remember, the stars favor those who leave no stone unturned. -Much like "he was wrong to start his hunt on a Tuesday," this is as blatant as Rockstar can get at telling us there is still mystery to uncover. The unsolved Panoramic Map in RDR2 does portray star positions.
0xA84C88A8 = ~z~Your every move is watched. Be careful... avoid even the smallest misdemeanor... -Minor crimes can get you wanted in both games. Could also be another suggestion at the karmatic/pacifist playthrough theory.
0xA507B91E = ~z~The future is open to me... -Generic fortune teller voice line.
0xA3075AF7 = ~z~I see beautiful trees in an arid land... -Another line talking about trees. Could refer to trees in the desert in both games. Los Santos/California has trees grow despite desert climate because of irrigation systems.
0xA3408FC2 = ~z~Come closer, let me see you. -Generic fortune teller voice line.
0xAC37F487 = ~z~I see a door in the shape of a circle, and behind it endless opportunities opening to you, if you are able to adapt. -The circular vault door of the Diamond Casino, protecting cash, gold, artwork, and diamonds. "Able to adapt" refers to the random spawns and different approaches of the heist.
0xAC710EE1 = ~z~Let me see... -Generic fortune teller voice line.
0xB05CDEAD = ~z~Ahh, of course... -Generic fortune teller voice line.
0xB4DECB38 = ~z~I see a face beneath the ice. Yet, not the face of a man, or a woman... -The alien under the ice in North Yankton in Prologue.
0xB6FA4AA9 = ~z~I see many people bowing down before a yellow statue of a... no, no that cannot be right. -???
0xB7BEACD4 = ~z~I see an emerald covered in filth, lying on a beautiful plain... -Likely refers to Emerald Ranch in RDR2. It is a farming community, so manure and livestock are everywhere (filth) and it is indeed located in a plain.
0xB8C7E398 = ~z~Come back soon. -Generic fortune teller voice line.
0xB1172B6F = ~z~Ah, it is you. I'm glad you have come. -Generic fortune teller voice line.
0xCBF36971 = ~z~I see grizzled mountains, and hungry eyes... -Could refer to the Grizzlies region of RDR2. Hungry eyes might be that of bears or wolves.
0xCC31A50E = ~z~I see numbers... five, one, one, two. -One third of the phone number easter egg.
0xDAF70F50 = ~z~I see a man with red hair, and a red mark upon his face. He does not belong here. -Francis Sinclair. He really doesn't belong here, as he presumably time traveled outside of his own reality.
0xE08ED444 = ~z~I see many cars in a white room. No, no, no... they are all the same car. And I see great wealth. And great boredom. This is a strange vision... -Reference to car duplication glitches, a popular way to make money in GTA Online.
0xE113C9F4 = ~z~The future is open to me... -Generic fortune teller voice line.
0xED3B9610 = ~z~I see true love in your future, but only if you act quickly! -???
0xEF1DAB95 = ~z~Take care... Your next drink will go to your head... -The Online Protagonist will pass out and wake up elsewhere after enough alcohol, which is necessary for the UFO tattoo easter egg. There are some moments in RDR2 where drinks have similar effects, such as the Witch's Brew, or the drink offered at Aberdeen Pig Farm.
0xEF6F7672 = ~z~I see... snow! -Both games feature snowy weather online for the holiday season.
0xF0CA2115 = ~z~Mine is the all-seeing eye. -All seeing eyes are a common visual in GTAV, especially on the SecuroServ app and the Chiliad Mural. They've even been featured in official artwork on Rockstar's website.
0xF8E39799 = ~z~Nazar sees all... -Generic fortune teller voice line.
List of Las Vegas casinos that never opened Over the years there have been several casinos and resorts planned for the Las Vegas Valley that never opened. The stages of planning may have been just an announcement or groundbreaking. Asia Resort and Casino Where the Palazzo Casino and Resort currently stands (adjacent to the Venetian Hotel and Casino and the Sands Expo and Convention Center), an Asian themed casino was proposed but was rejected for the present Palazzo project. Alon Las Vegas A proposed luxury hotel and casino located on the Las Vegas Strip on the former site of the New Frontier Hotel and Casino, announced in 2015. The project was put in doubt after Crown Resorts announced in late 2016 it was suspending its involvement in the development. Crown announced in December 2016 that it was halting the project and seeking to sell its investment. The remaining partner Andrew Pascal announced he was seeking other partners to proceed with the project. However in May 2017, the land went up for sale. The land was later purchased by Steve Wynn. Beau Rivage Steve Wynn, who had purchased and demolished the Dunes hotel-casino, had originally planned to build a modern hotel in the middle of a man-made lake. He later built the Bellagio with a man-made lake in the front of the hotel. The name was later used by Wynn for a resort built in Biloxi, Mississippi. Caribbean Casino In 1988, a sign for a proposed casino was erected on a fenced vacant lot on Flamingo Road. Standing near the sign was a scale model galleon. For several years, that was all that stood on the property. The empty lot was the source of many jokes by the locals until the ship, which was later damaged by a fire started by a homeless person, was torn down in the 1990s and the lot became the site of the Tuscany Suites and Casino co-owned by Charles Heers, who has owned the property since the 1960s. Carnival In 1990, the Radisson group proposed a 3,376-room hotel next to the Dunes, with a casino shaped like a Hershey's Kiss. Cascada A proposed resort that was to have been built on the site of El Rancho Vegas. The parcel is now partially taken by the Hilton Grand Vacations Club and Las Vegas Festival Grounds. City by the Bay Resort and Casino A San Francisco-themed resort was proposed for the site of the New Frontier Hotel and Casino. The project was rejected in favor of the Swiss-themed Montreux, which was also eventually cancelled. Countryland USA A country music-themed resort was planned for construction of the site of the former El Rancho Hotel and Casino. For some years, the El Rancho sign stood with the words "Coming Soon - Future Home of Countryland USA." Craig Ranch Station Main article: Craig Ranch Station A Mediterranean-themed hotel-casino for North Las Vegas, proposed by Station Casinos in March 2000. The project faced opposition from nearby residents, which led to the proposed location being changed to a vacant property on the nearby Craig Ranch Golf Course. Residential opposition to the new location led to the project being rejected by the Nevada Gaming Policy Committee in March 2001. Station Casinos still had the option to develop the project on the initial site, but the project was cancelled entirely in July 2001, following a weak financial quarter for the company. Crown Las Vegas Main article: Crown Las Vegas Formerly known as Las Vegas Tower, the Crown Las Vegas was to have been a supertall skyscraper built on the former site of a Wet 'n Wild water park. In March 2008, the project was canceled and the property was put up for sale. Desert Kingdom In 1993, ITT Sheraton purchased the Desert Inn casino, and had announced plans to develop the large parking lot into a Balinese themed resort to complement the Desert Inn. The project was never developed and the site is now the location of Wynn Las Vegas. DeVille Casino After building the Landmark Hotel and Casino on Convention Center Drive and selling it to Howard Hughes, developer Frank Carroll built the DeVille Casino across the street from the Landmark at 900 Convention Center Drive in 1969. Chips were made for the casino (and are sought-after collectibles), but the casino never opened. The building was renovated in 1992 as a race book parlor named Sport of Kings which closed after nine months. It became the location of The Beach nightclub, which was demolished in 2007 to make room for a planned 600-unit tower that was never built. The land sits currently empty. Echelon Place Main article: Echelon Place An announced project by Boyd Gaming planned to have a hotel built on the property of the former Stardust Resort & Casino. Construction was suspended on August 1, 2008 due to the Great Recession. In March 2013, Boyd Gaming sold the proposed site for $350 million to the Genting Group, which is redeveloping the project as the Asian-themed Resorts World Las Vegas. Fontainebleau Las Vegas Main article: The Drew Las Vegas Located on the Las Vegas Strip and originally known as Fontainebleau Las Vegas. Construction began in 2007, and the resort was to include a casino, 2,871 hotel rooms, and 1,018 condominium units. Construction on the $2.9 billion project ceased in 2009, the year of its planned opening. Investment firms Witkoff Group and New Valley LLC purchased the unfinished resort in 2017. In 2018, Witkoff and Marriott International announced a partnership to open the renamed project as The Drew Las Vegas in 2020. The resort will include a casino and three hotels totaling nearly 4,000 rooms, with the condominium aspect removed from the project. Harley-Davidson Hotel and Casino A resort themed after the motorcycle manufacturer Harley-Davidson was proposed, complete with hotel towers shaped like gigantic exhaust pipes, but was never built. Jockey Club Casino The Jockey Club is a condominium and timeshare resort at 3700 Las Vegas Boulevard South. It was planned to have a casino, and chips were made for its use, but the casino was never opened. Kactus Kate's By April 1994, Gold Coast Hotel and Casino owner Michael Gaughan was interested in building a hotel-casino in North Las Vegas, at the northeast corner of North Rancho Drive and Carey Avenue. In January 1995, the city planning commission approved the rezoning of the land for use as a hotel-casino. The resort, to be named Kactus Kate's, would be built by Gold Coast Hotel/Casino Limited. The hotel would include 450 rooms, and the casino would be 105,000 sq ft (9,800 m2), later decreased to 102,000 sq ft (9,500 m2). The resort would be located directly north of the nearby Fiesta and Texas Station resorts. In December 1998, Coast Resorts, Inc. received approval from the planning commission for a use-permit relating to the undeveloped property. In November 2000, the planning commission unanimously approved a two-year extension on the permit, giving the company more time to decide whether it would build Kactus Kate's. Because of a 1999 Senate bill that placed restrictions on casinos in neighborhoods, Coast Resorts had a deadline of 2002 to build the casino. The hotel would measure over 100 feet (30 m) high, and Coast Resorts was required to notify the Federal Aviation Administration of its final plans, due to the site being located less than 1,000 feet (300 m) from a runway at the North Las Vegas Airport. In January 2001, Station Casinos purchased the 29-acre (12 ha) site for $9 million. Coast Resorts president Harlan Braaten said, "As we saw the competitive nature of that area intensify, in terms of the size of competing facilities, we just felt we would have to build something much bigger than we had intended to compete with Texas Station and Santa Fe Station. It was just going to be a very expensive project, and we didn't feel the returns would be that good." Station Casinos planned to sell the property as a non-gaming site. Las Vegas Plaza Main article: Las Vegas Plaza Not to be confused with the Plaza Hotel & Casino. This was to have been modeled after the Plaza Hotel in New York City. The project was announced shortly before the demolition of the New Frontier Hotel and Casino, where the new hotel would be built. Las Vegas Plaza was cancelled in 2011 due to the Great Recession. London Resort and Casino This announced project was to have been themed around the city of London, and featuring replicas of the city's landmarks. The project was to be built on land across from the Luxor Hotel and Casino. A second London-themed resort was to be built on the former land of the El Rancho Hotel and Casino. Neither project ever began construction. London, Las Vegas This was a proposed three-phase project using London as its design inspiration. When completed, the 38.5-acre (15.5 ha) property would have featured 1,300 hotel rooms, a casino, a 500-foot-tall (152.4 m) observation wheel named Skyvue (partially constructed), and 550,000 square feet (51,097 square meters) of restaurants and shops — all of which would be architectural replicas of various British landmarks and neighborhoods. The project was to be constructed on land across from the Mandalay Bay Hotel and Casino on the Las Vegas Strip, where — as of November 2019 — the partially-constructed Skyvue still stands. The wheel was to be "Phase I of London, Las Vegas". Montreux Resort This Swiss-themed resort was to have been built on the property of the former New Frontier Hotel and Casino, but was ultimately cancelled. Moon Resort and Casino Proposed by Canadian developer Michael Henderson, this is a planned 10,000-room, 250-acre (1.0 km2) lunar-themed casino resort. Gaming experts doubt it will ever be built in Las Vegas, simply because the space planned for it is too large for the Las Vegas Strip. NevStar 2000 Further information: Craig Ranch Station § NevStar 2000 Proposed by NevStar Gaming in 1998, the NevStar 2000 entertainment complex in North Las Vegas would have included a hotel and casino, but the project faced opposition from nearby residents who did not want a casino in the area. The project was cancelled when NevStar Gaming filed for bankruptcy in December 1999. North Coast/Boyd Gaming project In May 2003, Coast Casinos had plans for the North Coast hotel-casino, to be built at the southwest corner of Centennial Parkway and Lamb Boulevard in North Las Vegas. The project would be built on approximately 40 acres (16 ha) of vacant land, surrounded by other land that was also undeveloped. At the time, the North Las Vegas Planning Commission was scheduled to review requests for zoning changes and approvals for the project. The project was not scheduled to be built for at least another four years, after completion of a highway interchange at Lamb Boulevard and the nearby Interstate 15, as well as the completion of an overpass over nearby railroad tracks. Bill Curran, an attorney for the land owner, said, "We're going through the zoning changes now so everybody knows what's going to be out there." The North Coast would include a casino, a 10-story hotel with 398 rooms, a bowling alley, movie theaters, and a parking garage. In June 2003, the Planning Commission voted 6 to 1 to approve preliminary applications necessary to begin work on the North Coast. Boyd Gaming, the owner of Coast Casinos, announced in February 2006 that it would purchase the 40-acre site for $35 million. Jackie Gaughan and Kenny Epstein were the owners at the time. Boyd Gaming had not decided on whether the new project would be a Coast property or if it would be similar to the company's Sam's Town hotel-casino. At the time, no timetable was set for building the project. In March 2007, the project was put on hold. At the time, Boyd Gaming had been securing construction permits for the project but decided to first review growth in the area. Construction had been scheduled to begin in mid-2007. In August 2013, Boyd Gaming sold the undeveloped property for $5.15 million. Palace of the Sea Resort and Casino This was to have been built on the former Wet 'n Wild waterpark site. Conceptual drawings included yacht-shaped towers that housed suites, a casino resembling the Sydney Opera House and a 600-foot (180 m) tall Ferris wheel-type attraction dubbed a "Sky Wheel". It never left the planning stages. Paramount Las Vegas A casino and hotel and condo resort with more than 1,800 units that was planned by Royal Palms Las Vegas, a subsidiary of Royal Palms Communities. The project was to replace the Klondike Hotel and Casino at the south end of the Las Vegas Strip, beside the Las Vegas welcome sign. The resort was approved in October 2006, but an investor pulled out of the project in August 2007, and the land was put up for sale in May 2008. Pharoah's Kingdom Pharoah's Kingdom was planned as a $1.2 billion gaming, hotel and theme park complex to be built on 710 acres (290 ha) at Pebble Road and Las Vegas Boulevard, five miles south of the Las Vegas Strip. Construction was approved in October 1988, with Silano Development Group as the developer. The project would have an Egyptian theme, including two 12-story pyramids made of crystal, with each containing 300 suites. The hotel would have a total of 5,000 rooms, making it the largest in the world. The 230,000 sq ft (21,000 m2) casino would include 100 table games and 3,000 slot machines, while an RV park, mini-golf, a bowling alley, and a video game arcade would be located beside the casino area. Three of the project's various pyramid structures would house the 50-acre (20 ha) family theme park. Other features would include sphinxes, man-made beaches, waterways resembling the Nile river, an underwater restaurant, a 24-hour child-care facility, a 100-tenant shopping promenade, and a repertory-style theater that would be overseen by actor Jack Klugman. Additionally, the resort would feature an 18-hole PGA Championship golf course, and a monorail located within the theme park. The project would have one mile of frontage along Las Vegas Boulevard. Frank Gambella, president of the project, stated that financing was in place, with groundbreaking planned for March or April 1989. Gambella said the project would be financed by several entities, with the money coming from a Nevada corporation, suggesting the entities would be grouped together as an umbrella corporation. Gambella stated that the project could be opened by Labor Day 1990. The resort was expected to employ 8,000 people. Following the completion of the resort, Gambella said a complex of 750 condominiums would be built on the land along with 900 retirement-care apartments. The project was cancelled shortly after it was announced, as authorities became suspicious of developer Anthony Silano's fundraising efforts for the project. It was discovered that Silano and his associates hacked into the Switzerland bank accounts of Philippine president Ferdinand Marcos following his death in 1989. Silano pleaded guilty to federal conspiracy charges. Another Egyptian-themed resort, Luxor Las Vegas, would open on the south Las Vegas Strip in 1993. Planet Hollywood Resort (original plans) Not to be confused with the current Planet Hollywood Resort and Casino. Originally planned to open in the late 1990s on the site of the Desert Inn, it was to be one of the largest hotels in Las Vegas. Because of the bankruptcy of Planet Hollywood Restaurants, the hotel was never built. However, in the 2000s, a group of investors bought the new Aladdin Hotel and Casino and remodeled it with a modern Hollywood theme. Playboy Hotel and Casino A proposed casino resort themed after Playboy magazine was rejected in favor of a nightclub and suites built at the top two floors of the new Palms tower. The planned location for the Playboy Hotel and Casino, on the Las Vegas Strip, was later used for the Cosmopolitan resort. Santa Fe Valley Main article: Santa Fe Valley Santa Fe Gaming, which owned the Santa Fe hotel-casino in northwest Las Vegas, had plans for a second Santa Fe property in 1996. The Santa Fe Valley would be built on a 40-acre (16 ha) lot in Henderson, Nevada, adjacent to the Galleria at Sunset mall. The start of construction was delayed several times because of poor financial quarters for Santa Fe Gaming, and because of the company not yet receiving financing for the project. Site preparation started in July 1998, with an opening date scheduled for December 1999, but construction never began. In 1999, the property was sold to Station Casinos, which sold the land a year later for use as a shopping center. Shenandoah Hotel and Casino A project by Wayne Newton. Although the hotel operated for a short time at 120 E. Flamingo Road, the management was unable to get a gaming license. After years of floundering it was sold to a Canadian company and became Bourbon Street Hotel and Casino. Silver City proposals By January 2000, Luke Brugnara was planning to build a San Francisco-themed resort on the site of the closed Silver City Casino. Brugnara intended to give Silver City a multimillion-dollar renovation, with plans to have a fully operational hotel-casino by 2002. In March 2001, Brugnara's request for a gaming license was rejected. In May 2002, it was announced that Brugnara had sold the casino while retaining six acres located behind the building. In 2003, Brugnara was planning to build a 24-story, 304-room hotel and casino resort on a portion of the Silver City property. The resort, to be named "Tycoon", was to be designed by Lee Linton, with an expected cost of approximately $100 million. Starship Orion International Thoroughbred Breeders (ITB) announced plans to demolish the El Rancho and construct Starship Orion, a $1 billion hotel, casino, entertainment and retail complex with an outer space theme, covering 5.4 million square feet (501,676 square meters). The resort was to include seven separately owned casinos, each approximately 30,000 square feet (2,787 square meters). Each potential casino owner was to contribute up to $100 million to own and operate a casino within the complex. The complex would have included 300,000 square feet (27,871 square meters) of retail space, as well as 2,400 hotel rooms and a 65-story hotel tower. ITB hoped to begin construction later in 1996, with a planned opening date of April 1998. Sunrise This was to have been located at 4575 Boulder Highway. Property developer Michael Mona Jr. built the hotel-casino and stated that he was going to break tradition by starting a "casino without a theme". He failed to get an unrestricted gaming license when suspicions arose concerning his associations with alleged organized crime figures. Chips were made for the casino, but were never used. The building was opened as Arizona Charlie's Boulder. Titanic In 1999, Bob Stupak was planning a 400-foot-high (122 m) resort themed after the RMS Titanic, to be built on a 10-acre (4 hectares) property he owned near downtown Las Vegas. The resort would have included 1,200 rooms, 800 of which were to be used for timeshares to help finance the project. That year, planning commissioners rejected Stupak's request to change the zoning to allow for a hotel. The project was later planned for the former site of the El Rancho Vegas on the Las Vegas Strip, but was rejected by the Las Vegas City Council. W Las Vegas Main article: W Las Vegas W Las Vegas was proposed in August 2005, as a $1.7 billion joint project between Starwood and Edge Resorts, with a scheduled opening in 2008. The project would include a 75,000 sq ft (7,000 m2) casino and approximately 3,000 hotel, condo hotel, and residential units. The project was cancelled in May 2007, after Starwood pulled out of the deal. Wally's Wagon Wheel Wally's Wagon Wheel was to be developed by Walter Weiss through his company, Magna Leisure Partnership. The project was proposed for 2200 South Boulder Highway in Henderson, between Wagon Wheel Drive and Roberts Road, near Henderson's Old Vegas western theme park. Manga Leisure Partnership purchased the 15.5-acre property in late February 1988. Weiss, at that time, had tentative plans for a western-themed, 112-room property known then as the Wagon Wheel Hotel and Casino. The Wagon Wheel was expected to cost $15 million, and financing had yet to be obtained for the project, which Weiss expected to open in early 1990. The project, which would include a 55,000 sq ft (5,100 m2) casino, was to be built in two phases. By October 1991, Wally's Wagon Wheel remained unbuilt due to difficulty obtaining financing. That month, the Henderson Planning Commission voted to give Weiss more time to make progress on the project. At that time, the project was to include 204 hotel rooms and would be built on 13.30 acres (5.38 ha). Weiss noted that the nearby successful Sam's Town hotel-casino opened with 204 rooms, and he believed his project would be successful if he opened with the same amount of rooms for good luck. By the end of 1992, Weiss had still not acquired financing for Wally's Wagon Wheel. At the time, the project was the largest of five casinos being planned for Henderson. The three-story project was to include 200 rooms, two restaurants, a theater lounge for country and western entertainment, and a large bingo room. Weiss stated that groundbreaking was scheduled for May 1993, with an expected opening in June 1994. The hotel-casino would employ approximately 600 people upon opening. Weiss met with nearby residents to discuss the project, and he had the original design changed to include a larger buffer zone between homes and the hotel-casino. In November 1994, the Henderson Planning Commission voted to recommend approval of Weiss' requested zone change as part of the redesign. The project, at that time, was to include a one-story casino and a four-story hotel with 400 rooms. In December 1994, the Henderson City Council rejected Weiss' plans for a 200-foot (61 m) buffer. In July 1997, the unbuilt project received its sixth extension from the Henderson Planning Commission for a use permit and architectural review. In August 1997, the Henderson City Council approved the sixth extension, but denied Weiss' appeal for a one-year extension, instead giving him six months to make progress on the project. Up to that time, $1.7 million had been invested in the project by Magna Leisure Partnership. As of 1998, the project was expected to cost $80 million and employ at least 1,200 people, and the proposed site had increased to 19 acres (7 ha). At that time, Weiss stated that he was close to obtaining financing for the project from a casino operator. The project was never built. Wild Wild West Not to be confused with Wild Wild West Gambling Hall & Hotel. As of 1993, Station Casinos owned a 27-acre (11 ha) site on Boulder Highway with the potential to be developed as a casino. The site was located across the street from Sam's Town hotel-casino. In January 1998, Crescent Real Estate Equities Co. announced plans to purchase Station Casinos, which had intended to sell the land prior to the announcement. By March 1998, Station Casinos was planning to develop a hotel-casino complex on the land, which was occupied by a vacant strip mall. The complex would be known as Wild Wild West, with local residents as the target clientele. Crescent's purchase of Station Casinos failed in August 1998, and Station Casinos subsequently slowed its plans to build the project. By the end of the year, the project had received approval from the Clark County Planning Commission for a 273,000 sq ft (25,400 m2) casino and a 504-room hotel. No timetable for construction was announced, and Station Casinos had already decided by that point not to start any new projects prior to 2000. Station Casinos sold the undeveloped land for $11.2 million to Wal-Mart Stores, Inc. in April 2004. World Port In 2000, Howard Bulloch, David Gaffin, and their partner Tom Gonzales transferred ownership of the Glass Pool Inn property to their group, known as New World, with plans for a megaresort. New World purchased several other nearby motels to accumulate a 77-acre (31 ha) parcel located on the Las Vegas Strip and east of the Mandalay Bay. In January 2001, plans were announced for World Port Resorts, a megaresort consisting of hotel-casinos, a convention center and a fine arts facility. The project was to be built on the 77-acre (31 ha property, a portion of which was occupied by the Glass Pool Inn. World Trade Center To have been located at 925 East Desert Inn Road. Leonard Shoen, co-founder of U-Haul truck rental, purchased the property of what had been the Chaparral Hotel & Casino in 1996, renovating it into the World Trade Center Hotel. A gaming license was applied for, but when it was discovered that two of Shoen's closest partners were convicted felons, the application was denied in 1998. He withdrew his application, and died in a car crash in 1999 that was ruled a suicide. Cards and gaming chips were produced for the World Trade Center Casino, but were never used. The property has since been demolished and is now a parking lot, part of the Las Vegas Convention Center Annex. World Wrestling Federation A casino resort themed after the World Wrestling Federation (WWF) was proposed for a property near the Interstate 15 freeway across from Mandalay Bay. The project never went past the proposal stage. The land where it would have stood is now Allegiant Stadium. WWF also proposed to open the project on the property once used by the Clarion Hotel and Casino, which was demolished in 2015 to become a parking lot. Xanadu In February 1976, the Clark County Commission approved the 23-story Xanadu resort, to be built on the Las Vegas Strip at the corner of South Las Vegas Boulevard and Tropicana Avenue. The resort would include approximately 1,700 hotel rooms and a casino, as well as convention facilities, a showroom, dining, and indoor tennis courts. The resort was to be developed by Tandy McGinnis – of Bowling Green, Kentucky – and his Xanadu Corporation, and would be built on 48.6 acres (19.7 ha) owned by Howard Downes, a resident of Coral Gables, Florida. The Xanadu would feature a pyramid design, and was expected to cost $150 million. It would have been the first themed mega-resort. Much information and many artifacts of the project are housed at the University of Nevada, Las Vegas library. The Excalibur Hotel and Casino ultimately opened on the property in 1990. See also Category:Defunct casinos in the Las Vegas Valley List of Atlantic City casinos that never opened
I’ve been playing this game for a long time and browsing the Paradox forums and Cities: Skylines reddit for about as long. I love the game and I love what the devs are adding, I’ve bought just about every DLC because it’s all been very worthwhile, especially as of late. Contrary to what many may think, I still believe there’s much potential for new game content, and I’d like to see the game expanded to its full potential. As such, I have three ideas here for future expansion packs which I think will enhance the game tremendously. My goal is to foster discussion so please leave your thoughts in the comments below. Many ideas are borrowed from the following people to increase exposure, make sure you read and comment on their original posts as well: Zerotheliger – https://forum.paradoxplaza.com/foru...dlc-casinos-beach-and-golf-long-read.1179681/ Devan0848 - https://forum.paradoxplaza.com/forum/index.php?threads/maritime-dlc.1184941/ Erls - https://forum.paradoxplaza.com/forum/index.php?threads/city-council-dlc-proposal.1236693/ ISLAND CITIES I feel like the biggest thing lacking in the game currently is a way to spruce up the coastlines. As such, I feel the next DLC should be centered on expanding everything related to water and beaches. Despite the name “Island Cities”, most of the features in this pack can be applied to any map with a body of water. Marinas - New park buildings that dramatically increase the land value and happiness surrounding them and need to be placed connected to water. When placed, pedestrian boats will spawn from them and autonomously sail in the waters connected to it, filling the sea with life. There could be multiple tiers of marinas, earlier ones spawning fishing boats and sailboats while more expensive variants spawn whale-watching boats, houseboats, and finally yachts. Most Marina buildings have nodes that allow you to connect Boardwalks to them (see below). Boardwalks - A new network path introduced in the expansion, available for pedestrian use only but it has a few special mechanics. For one, they can be zoned on, so houses can be built connected to them though obviously the cars of the people who own the houses would have to be parked on the nearest actual road. Secondly, when built at sea like bridges, pedestrian boats launched from Marinas can park at the sides of them much like cars do on land-based roads, allowing boardwalks to function as docks as well. Promenades - New network path designed to look good next to quays and coastlines, with fancy tiling and trees lining the paths. They come in two variants: a purely pedestrian promenade, and a wider promenade still designed primarily for pedestrian use but allows cars to traverse slowly down the middle lane. Idea borrowed from the Network Extension mod. Beaches - New park designation like the ones introduced in Park Life (I know some are tired of this mechanic, but I think it’s a great way to give creators more control over their cities) designed for use on coastlines. Beach paths blend in well with the sand to connect building to building, and park buildings such as bonfires, surfing spots, dune buggy tracks and large coastal resorts increase the attractiveness of the park. Props such as tents, towels, vending machines and parasols help complete the look. Policies are included to limit littering and the hours the beach is open. Landscaping - New rocks, tropical plants, and coral reefs are added to spruce up the coast, both above and below the water (Maybe some bioluminescent coral so the water glows at night)? Sand can now be placed from the landscaping editor in-game. Owners of Snowfall will be able to do the same with snow, to designate colder areas such as mountaintops- it will still rain in snowy areas, but trees placed on snow will appear to have snow on their leaves. New Commercial Specialization - Commercial districts can now be specialized as Seaside Commercial and will cause low-density commercial to develop into surf shops, seafood restaurants and tiki bars. They will increase in attractiveness when placed close to water (and be less attractive than regular commercial when placed away from water) and bring in tourists. The Tourism specialization from After Dark will now be a purely high-density specialization that creates large hotels, and low-density buildings from that specialization will be moved to Seaside. Cargo Ferries - Cargo Ferries, or Barges, are ships designed to carry cargo over water from one point to another. This is different from Cargo Ships, which deliver cargo by water from outside the city, as Cargo Ferries would transport cargo within the city limits. This would allow players to build self-sufficient towns on islands away from the mainland without the use of bridges, and if they are using bridges, it could considerably free up traffic from commercial and industrial trucks on those roads. Cargo Ferries would require the construction of a Cargo Ferry depot, but they could use the same routes as Passenger Ferries. Garbage Barges - A new pier building unlocked around the same time as the Incinerator that will periodically have trash delivered to them, before spawning large Garbage Barges that carry it outside city limits using the same pathways used by Cargo Ships and Cruise Ships. Coast Guard - Occasionally, pedestrian boats, passenger ferries, and cruise ships at sea will experience emergencies, such as springing leaks or hitting underwater reefs. When this happens, the boat will stop in its tracks, and an icon indicating distress will appear over it. Coast Guard Stations are a coastal building that spawn Coast Guard speedboats (and possibly helicopters) to aid these ships. When a boat (or helicopter) reaches a distressed ship, the issue will be corrected, and the ship will continue on its way. If the Coast Guard does not reach the vessel in time, however, it and its passengers will despawn and seaside attractions will experience major reductions in attractiveness for a long duration. Lighthouses - Another Coast Guard building, reduces the likelihood of nautical emergencies in its large radius. Beach Housing - Concurrently with the expansion pack, a DLC pack adding Beach-themed houses as a district theme will be released, much like European Suburbia or University City. These houses are designed to compliment the buildings added by Island Cities. GOVERNANCE The Governance expansion pack is designed to expand the reach of the City government, add new policy options, make the player feel more like the mayor of a large city as well as add some assorted other features that are highly requested. This would be a larger DLC, and possibly as game-changing as Industries. Contracts - This feature could probably use a better name but I’m going with this one for now. As Mayor of the city, once you build a City Hall building (unlocked early on) you will occasionally be presented with “missions” representing requests by concerned citizens or the higher government. These contracts can either be accepted or denied with no consequences. If accepted, an objective is provided, and a reward is given if the objective is completed. These can range from simple (enabling a policy or placing a service building) to much more complicated (providing public transport between two parts of the city, creating a certain kind of district, zoning a certain number of industrial squares, etc.) but the reward scales to the difficulty of the objective. To preserve the sandbox feel of the game, these can be completely ignored with no consequences or possibly even outright disabled with mods. Government Buildings - In addition to the City Hall, a new series of Government Buildings are available to be plopped in the city. Bureau of Commerce, Department of Education, Department of Health, etc. While expensive, each building provides a slight global boost to its corresponding department, as well as unlocking powerful new policies and possibly even new building options. Homeowners Association - A new Parklife-esque district zoning type focusing on Residential buildings. This feature makes a plethora of new low-residential style houses available to for the player to plop, varying in size from about the same as the growable residential houses at lower levels, to large mansions at the higher levels. At the highest level, you unlock the option to turn the houses in the Association into a gated community, requiring you to place a gate at the entrance and prohibiting non-residents (besides services) from entering. Families in Homeowners Associations prefer Charter Schools (see below) and require a certain amount of Charter School availability in addition to other factors for the zone to level up. Notably, once a Homeowners Association has been placed, the houses it unlocks can freely be placed outside its bounds and function as homes. However, buildings that aren't from the Homeowners Association menu cannot be placed or grown within its bounds. (Thank you u/sammunroe210) Malls - Another new Parklife-esque zoning type, this one focusing on Commercial. Malls can be built as either sprawling outdoor malls, massive indoor complexes, or a combination of both. Notably, if building an indoor mall, the mall comes in “pieces” that can be assembled modularly, with each one (except the entrance) not requiring a network to connect to as long as they’re connected to another piece of the mall. This gives the player some degree of control as to the shape of the mall. Outdoor mall pieces include plazas, shops, cafes, boutiques, and other various commercial outlets that can be connected to either pedestrian path or road. Malls can be massively profitable but require lots of cargo deliveries, so good road access is a must, and can decrease the attractiveness of nearby commercial zoning. Military Bases - The final Parklife-esque district, the Military Base is unlocked when you receive a contract asking you to build a base of a certain size within the city limits. To construct one, a gate must be placed, and then you can place a variety of buildings within such as barracks, obstacle courses, shooting ranges, officers’ quarters, tank yards, naval docks, airstrips, and missile silos, as well as props such as sandbags and guard posts and the like. Military hardware and uniforms are given a generic look as in Sim City to avoid representing any real-world country’s military. Military Bases create lots of jobs and significant income, but also generate lots of crime, noise pollution, and are a definite NIMBY. Charter Schools - (Borrowed from Erls, please check out his suggestion post linked above) “Charter Schools include a new Elementary School and High School. Each School costs the same as the standard schools do, however they charge money for admission and have a reach 4x as long as conventional schools. They raise money, and are always preferred by households in Homeowners Associations, however each student in a Charter School decreases the effectiveness of a standard school on a graduated scale. Each student (in raw numbers) that attends a Charter School adds .01 % to the ineffectiveness of the standard schools. Thus, for every 100 kids in a Charter Elementary school 1% of students at a standard school are not educated. However, a multiplier of 0.1 is added based on the percentage of kids in a Charter school - Thus, if those 100 Charter kids were exactly 2% of the total elementary school body you would multiply the raw number (100) by 2% and add it back, giving you 120 - or a failing rate 20% higher.” (Free Update) Parking - Parking is the major feature to come in the free update, adding several new buildings- parking lots of various sizes, and three tiers of parking garages. So as to avoid overwhelming people, parking is not suddenly a major demand of cities, and cities will not crumble if you don't add parking lots. However, parking lots boost the happiness of Cims around themselves, and Cims will prefer to park on a parking lot rather than on a road. Parking Garages function about as you would expect, providing more parking than standard parking lots. However, parking lots have some new zoning functionality. https://i.imgur.com/VEQmay2.png (On the left is the zoning grid of an empty road, on the right is the zoning grid of a road with a single 4x4 parking lot attached. Excuse my crummy MS paint skills) Parking lots snap to the grid of roads, but they have their own zoning grids attached to them in all four cardinal directions, allowing you to place a parking lot on the road and then grow a building behind it, making creating strip malls and the like a much easier task. Furthermore, additional parking lots can be attached to the extended zoning grid of the first parking lot, allowing you to create vast, massive parking lots in any shape you like. Be aware though that at least one lot needs to be attached to a road, or else they won't function. CITIES OF SPLENDOR The third and final expansion pack idea, focused on casinos, tourism, and wealth. Many might think “But After Dark already focused on those things!”, which is true, but I feel that After Dark was created when CO had a different mindset. They likely did not know how successful Cities: Skylines would be, or how much DLC would be greenlit, so they tried to put as many highly-requested features as possible in After Dark. The day/night cycle, casinos, bike lanes, bus lanes, taxis, and more were all added, but none of them got quite as much attention as later additions did. I feel that it would be reasonable for another expansion pack to take a crack at these things, to bring them up to a higher level of polish. VIPs - A new, special, one-of-a-kind tourist that visits your city when its popularity is high, or sometimes when a special event is happening (see below). VIPs are celebrities that tend to spend more money than regular tourists and if they have a positive experience in your city, you’ll get a boost to your tourism attractiveness, so always ensure they have lots to do. Limousine depots can be placed to spawn Limousines, taxis that can carry multiple passengers and are the preferred means of transport for a VIP. (Possibly) also “VIP” roads, roads only accessible to VIPs and service vehicles to ensure they have good access to important buildings, but that might be too powerful. Events - Certain buildings are capable of hosting events that will draw a lot of people, both living in and outside of the city, to come visit them in the span of a day or so. Make sure these buildings have good road access to account for the increased traffic, and that VIPs can get there on time. A new building, the Convention Center, is the first building unlocked that is capable of hosting events, and the Match Day and Campus sports matches are retroactively considered events. Casino Strips - Another Parklife-style district that adds a multitude of Casino buildings as well as Casino/Hotel hybrids, plazas, fountains, swimming pools, arcades, and lots of neon light props. Casino buildings should come in a wide variety of styles, ranging from Monaco to Vegas. These districts can net quite a bit of income, but cause a significant crime increase. They are especially attractive to tourists and VIPs and are capable of hosting events. Golf Courses - A new park-type zoning centered around the titular sport. Ploppable buildings include several variations of holes, club house or country club buildings, driving ranges, golf cart rentals (with functional golf carts that can use pedestrian paths), as well as associated props. Golf carts are VERY expensive to keep and maintain but are extremely attractive, drastically boosting the land value around themselves. Golf Courses can host events such as golf tournaments. Movie Studios - A Parklife-style zoning district (I swear this is the last one) or alternatively a very large ploppable building. I would prefer to see it as he former, allowing you to dedicate a zone to various studios, stages, outdoor filming locations, painted backdrops, a walk of fame, and props such as cameras and lights. Movie Studios are a good way to make money and tend to attract VIPs such as actors or directors, and host events such as film premieres. Race Tracks - A Match Day-style stadium… except the ploppable building has network nodes attached to it, allowing you to place raceways that define the shape of the Race Track. Like Match Day stadiums and the event buildings introduced in this expansion, races will be held at the Race Track, and like Campus the city can even sponsor its own racer. Furthermore, raceways function as two-lane roads when they aren’t being raced on, allowing you to run them through your city- they’ll be closed of to the public when a race begins. Desert Map Type - A new type of environment to build cities in. Desert maps, obviously, are almost entirely covered in sand, although a few grass patches may be present. Functionally they’re about the same as any other map, but new props are available for it such as desert rocks, palm tree variants, and cactuses of several types. Casino City - A new building style sold in a DLC alongside the “Cities of Splendor” expansion that affects high-density residential, restyling them as colorful, grandiose buildings that would not look out of place in Monaco. I'd like to foster as much discussion as possible, so please leave your thoughts below, and I'll edit any suggestions into the post.
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